Hi everyone! I was new in S3. How i read and heard - minions rework was a… controversial. Someone says minions now are durable and flexible and someone says minions are killed and falconer with bm bear on earthquake only ones working options. Which is it true position? How was minions are REALLY feelings in S3 - clearing, bossing, Shade and usual/uber Aberroth?
Depends entirely on the minion, the only non dogwater minion for necro is abomination but it forces a huge setup time and forces you to sacrifice using skills as the dumb thing will contiue to eat whatever you made it with so you basically waste either one or multiple entire specializations. At most its meh as you can just go with another class (beastmaster) and make bear, scorpion, or saber and still keep all your specializations they also spec easier for the Trex if you want to go that route because of stats.
The changes they made to necro only changed the passives and they really just forced you to put more points into the tree to get the same effect you could get before, the skills themselves except abom are still trash with tons of trap points (dread phalanx) so dont even bother with the smaller minions, they are all super squishy and do basically no damage.
Falconer seems good still, not completely broken as it used to be but still in a good spot.
Basically
Acolyte
Summon skeleton - Below F tier
Summon skele mage - D tier at best
summon zombies - C - D tier
Summon golems - D tier
Summon wraith F tier for non decay or D tier for only the fire wraith
Wraithlord - personally id say B tier others will say A tier
Abomination S- tier
Beastmaster
Wolves - D tier
Squirrels C tier
raptors C tier
Bear S+
saber S
Scorpion S-