Hi there,
first and foremost, welcome to the LE Forum!
Always great to see new player giving detailed feedback.
As a Veteran who put countless hours into this game, it’s always nice to see people’s fresh perspective on things.
Just some thoughts on your feedback:
Skill is called Hungering Souls. Definitely a very “fun” skill, it just recieved a minor buff in 0.8. Skill was underwhelming for a long period, since it’s damage just is not on par withalot of other skills. (one of the very few skills that is really lackluster in LE). This skill has a lot of cool synergies within other skills or gear. (Like Idol affixes or Death Seal shooting them out frequently)
This topic has been brought up a number of times already. One of my favorite threads about it is already closed sadly, but still great suggestions in there. You might want to check it out.
I am really hoping EHG is considering some kind of system, which makes leveling alts faster. It really does not need to be “skipping” or being crazy fast. I personally just want either a alternative mode (like a mini version of Monolith, that scales to your character level, so you can do that instead of going through the campaign) or any other systems that brigns you faster through the story, if you attempt it on the 2nd+ char.
Also a secondary way of unlocking quest rewards from story (passive points and idol slots) would be needed in conjunction with that.
I think leveling a character from lvl 1 up is still a very important part, especially when you want to try out new builds you want to “grow into” the character/build. So the leveling process should still take some time and should not get totally trivialized.
Totally agree, i absolutely despise arena in LE. I can’t put my finger on it, but it’s just boring.
While the Monolith Of Fate has some characteristics of Mapping and/or Rifting i still think it has enough of it’s own identity. The system currently at hand is already really nice and has very good and easy potential to be build upon. It’s very modular.
But of course there are still plenty of other endgame systems planned. And from what i get, most of the endgame systems will be somehow linked or provide their own thing. So i imagine there will be endgame systems for various different thing you want to do/achieve.
But we have to see.
From what i read you are coming from a PoE background. And your mindset “i have to be resistance capped” is not mandatory in LE. Resistances are definitely one of the strongest and easiest ways to make your characters very tanky, but they are not mandatory.
All the other defensive options like health, dodge, ward, glancing blow or block are all equally worth, depending on your build/class.
You can also play with with no resitances whatsoever.
I am not sure how far you reached into the MoF. The first few timelines are definitely pretty easy on pretty much every decently thought out build.
But it can get pretty hairy quickly, when you reach higher timelines and need to do 20+ echoes to reach the boss quest. (Or you can even ignore the boss quest and push for 30, 40 or 50+ echoes)
The crafting in LE is very deterministic, which leads to making mediocre items VERY easily and decently powerfull items still pretty easily. But to make perfect items, the amount of time played is still pretty high.
It’s just that you will not have big issues for a long time with really bad items, since you can craft decent items for your build from a basic white item.