F stands for frustration

it is an usual system to work with. As with OP situation, it is very frustrating that you have so many layers of RNG to play with to get a good item.

I personally prefer systems that have both a long way and a luck way.

The long way guarentee’s what you get for a lot of hours put in and maybe a hard boss to go with it.

The luck way is similar to what we have now with lower chances, or just remove the glyphs and have say 4 chances.

Having two options will cater to the different types of players or even to certain builds that can slowly work there way up.

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