Last Epoch was first released in Early Access all the way back in 2019, with a full release planned for 2020. The game was actually released on 2024, still unfinished, still without the last campaign chapters, and still changing major mechanics like the introduction of a dodge move. To me, this screams “indie developer than didn’t manage its finances properly and was thus forced to release whatever they had ready”.
Then we got the first roadmap, which quickly derailed. Notice how the May 2024 roadmap was talking about the fourth big release, which we only got in 2026 – almost two years after the roadmap itself.
We got a somewhat lacking 1.1 release, a very good 1.2 release, then a very lackluster 1.3 release… And things went spiralling down. Eleven Hour Games were sold to Krafton, and then admitted Last Epoch was not profitable.
They announced an expansion that we have no idea in which year will arrive, announced paid classes, and then released the (deservedly) much maligned roadmap, basically saying “yo, we will release stuff in the future”.
This entire thing was a mess. Krafton is well known for being inconsistent and making poor business decisions (arguably, buying EHG was one such decisions). What point was there in announcing an expansion when EHG haven’t even finished the game’s main campaign? If the idea was to excite players, the lack of any tangible information (forget release date for the expansion, a release year would have been a novelty) and the announcement of paid classes had the opposite effect.
And we arrive at the present. With EHG still following a very slow update cadence (“small indie company!”, right). And, after months, releasing another lackluster update (basically copying Path of Exile’s breach and corruption mechanics). But I want to focus on one thing:
“Hype Week”
We had the first announcement on March 16th, then one on March 17th, then March 18th, March 19th. Patch notes on March 20th and… The announcement of microtransactions on March 25th, with the season’s release on March 26th.
WTF was that gap between patch notes and the season release? Did EHG honestly think building anticipation and letting it rot before release was their best course of action? Why didn’t they announce the season’s new microtransactions between the reveals, so more people would see them?
Plus, the announcements of “Hype Week” were released on the game’s forum, on the game’s subreddit, and shown on the Steam library page of people who own the game. None of those is a suitable place where to get new players. By this point in their trajectories, the creators of Path of Exile were making big press tours, so new people would learn about the game. What is Eleven Hour Games doing?
This is what concerns me the most about the future of Last Epoch. The game has a lot of potential, combat is fun, but Eleven Hour Games does not inspire trust – honestly, it doesn’t look like they know what they are doing at all. It isn’t a matter of scope – the good old “poor little indie developers” excuse doesn’t cut it here. Poor decision after poor decision have left me wondering how long until Krafton just gives up and closes them down.