Love the game, but Dread Shade must be the most annoying skill in this game. I get you want a strategy around both the aura circle size and targeting various enemies, but with the spaz like nature of the minions, this spell is incredibly annoying. On top of the that, the targeting is broken as far as I can tell.
Trying to target a Golem or Abomination with other minions present is an exercise in frustration. Even when you hover directly over an abomination for instance (and it highlights green), it still targets a minion thatâs behind it or even beside it (which makes no sense). The minions rarely sit still and good luck trying to retarget the abomination during a fight, considering doing it when they are standing still only works if you perfectly position the abomination off the side and hover over the edge of him (since heâs far clear of other minions).
This skill would be way better if it was just always active on all minions. Itâs constant stress trying to perfectly target and position minions to make good use of it.
At the very least add something called âSkill Modifiersâ, where you can select options for the skill (without using points because thatâs lame). Give a way to âAlways Target Golemâ, etc. Expecting us to click a minion while they move randomly is unreasonable, especially when the targeting is broken half the time.
Lastly, you canât tell who actually received the dread shade sometimes, because the minions always run under the abominationsâ feet. You will think you have it successfully targeted and then you will notice a small minion got it â again very frustrating.