Developers are in the end of second phase now. It took 2 years to get there.
We are sill missing 1 hero, few skill and passive nodes trees, multiplayer: the features that require big amount of work and what more important testing.
We will get at best 5 more patches till end of year.
So i expect at best game will not be released earlier then 3rd quarter of 2021.
We donât know how much of those other pipelines they have done to be able to say concretely that they wonât be able to deliver by end of this year.
Just because they were not included in the patches up till now doesnât mean no work for those pieces havenât started yet. If each patch going forward is as huge as 7.8 we can certainly still be hopeful for a end of year release.
But in any case, an official 1.0 release is really a formality that doesnât affect anyone, as long as final key pieces like the demo for those sitting on the fence and multiplayer is incorporated. The game is effectively âreleasedâ, just that the devs donât want to promote what we currently have as a finished version 1 product.
EHG team reported about the previous transfer long before the release date
If there are no announcements in the near future, I believe that the game will be released on time and now we are waiting for more frequent patches
In my opinion, no.
Like Jerle said we donât know how much has been done behind the scenes which is true. However, given the sheer amount of missing content/features/optimisation and the testing/balancing required for a smooth launch Iâd be surprised if it is in a launchable state within the next 6 months.
I think another delay is inevitable and that is not necessarily a bad thing.
Iâd love to be wrong though.
In the past we got a lot teasers where whe saw rogue or warlock related things on screenshots. Internally this stuff is already in for months. We really donât know. When they do not struggle with some technical issues, if it it pure content and polishing that has to be done, I think its doable. Look at the content of the last 2 patches. 2 more of this kind and we will be done.
I just hope that multiplayer is not that late because it may be the most intensive thing to get working. But also I dont think the guys doing the net code stuff arenât the ones that design the new character classes.
So I am on the bright side
We sonât know what they have up their sleves BUT Iâm almost certain they canât keep up with a release this year.
Itâs hard to tell really. However, game development cycles typically ramp up hard the closer to release. If EHG follows that trend weâll see some serious work in the coming months. Hereâs hoping
To be honest. I donât mind if it gets delayed again.
Reason! Better for them to make sure game is what they envisaged. Rather than just get it out, then try to botch it together will hotfixes and patches.
'ello!
We donât presently have an update to our current guidance of Last Epoch being due to release in the fourth quarter of the year. That said, we are not willing to compromise on the quality of the game - and so if a further delay was warranted, we would instigate one.
I hope you wonât mind, but I did want to touch briefly on this point;
The Early Access Forecast was posted at the end of July, 2019 - and so rather than being two years, it has actually been less than one. Also, the forecast doesnât account for work done prior to it being posted - perhaps the best example of this is that it references 4 chapters labeled 5 6 through 9, which is fewer than half the chapters the game will have at launch.
Agree with the philosophy of not willing to compromise on the quality of the game to be able to release it before end of the year.
Better to release the game in first quarter of 2021 if that mean that the game will be more optimized and polished.
I believe a lot of that is due to crunch which is still an industry wide issue.
To the question, Iâd also prefer another delay (if needed and financially feasible) over a product that doesnât meet the developers vision.
I really admire the work you guys at EHG are doing, especially the close community work and transparency.
I know stuff like this is a touchy subject, but i really do like that you guys always try to give us as the community the feeling that you guys listening and keeping track of what the community thinks/wants, while never trying to compromise the vision you have for this great project!
Keep on doing what you do. You guys (and gals) rock!
Big to all of you at EHG
Best thing I heared in a long time when it comes to a PC game. Iâd rather throw another 20 bucks at the game to get something more polished then a rushed game.
Is it being released tomorrow, in 2 days, 5 weeks or 1 year even?
I donât know!
What I do know is that I donât want another RPG released in a terrible stateâŚlike that other one that I wonât nameâŚ
What I would like however is more communication and time set patches. Periodicity may present a healthy development.
Do you mean
- more communication and time set patches than the game you donât name? Or
- more than EHG aktually is delivering?
If you mean the first I am like âYeah, true!â If you mean the second I am more like "Woooot??!
it hardly comes out this year! but for me, itâs delivering something of quality first.
Is this like one of those recorded messages with key options? :
âFor English press 1. For Spanish press 2. For Italian press 3. For German press 4â
As for the patches. I would like Last Epoch to have small, periodic increments and would be great if they were say, for instance every [x] week/s?
Really happy to hear that. Proves once again how awesome the development team is
Regardless of if it will, itâs more of a question of if I want it to. At this point, with the current 6 week major patch cycle, we will receive 4 more major patches before 2020 ends. There are still so many things to add to the game based on the forecast, so I do not know how those will be packed into 4 patches. I would much rather everything promised make it into the game and that there be a patch or two focused exclusively on mechanical balance prior to release. Thus, if the game was not polished by Q4, I would not want it to fully release. I would much rather the devs take the time necessary to make this game the best it can be. I can still play it and test it in the meantime, so the timing of 1.0 matters little to me. The devs also seem to follow in this line of thought, and they want their product to deliver on all fronts before release.
That said, there are probably a lot of things that the devs have been working on throughout recent patches that could be near completion and we just donât know about. We are also approaching the end of the main story zones, which means that patches after that may focus exclusively on the end-game content weâve been waiting for. Therefore, itâs really hard to say from a non-dev perspective how close to finished the game is. They are the only ones who know that, and it will probably be a few more months before they have to look at whatâs been done and make a decision about the release date.
âWhen itâs readyâ as said Blizzard ^^
We could add :âBut not too late, as Diablo 4 and Path of Exile 2 will probably be here in 2021â