Please note that just because I suggest them doesn’t mean I demand them, lol. These are merely things that I personally feel would benefit being changed or added.
Overall, you have a ton of potential here EHG. I look forward to hopefully playing a game as big as Path of Exile or Grim Dawn someday.
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No images or descriptions of the class, etc, when creating at character creation menu other than the class name and the icon. Is this being added?
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Spell or ability tooltip text doesn’t really go with the aesthetic for the rest of the UI/game. I feel like maybe it’s the font? I can’t put my finger on it.
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When wanting to remove a skill from action bar, there’s no option to clear the slot (ex: Path of Exile’s red ‘X’). You are forced to always have a slot contain a skill which is pretty strange.
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Spell sound effects in general (skeletal mage casts, rip blood, etc) sound pretty dull at the moment.
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The animations for skeletal summons could use work as they move very stiff.
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Maybe having right-click or ctrl-left-click equip a new item in your inventory instead of having to click it and drop it over the old item? Equipping items in general also feels extremely unpolished and unresponsive. I always have to double-check to make sure my item actually replaced the old one.
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Sub 30 FPS in a lot of areas within Act 1. My specs are:
i5 6600
GTX 1060
16 GB’s of RAM
And I have to run the game on Medium to have “playable” FPS in most areas (60+).
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I would really like for there to be a better way to tell a player that they’ve completed an NPC’s quest. Right now the exclamation point remains over the NPC after quest completion on the minimap, and as a new player, I always forget and end up talking to that NPC over and over again to just have them tell me that I’ve done good, etc.
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Passives and skill notifications for level-ups are not in a good spot, IMO. I think their notification buttons upon leveling should be moved above the XP bar or something within the player’s center screen.
I think that’s it for now.