Some of the most common feedback we receive is disappointment that the visual appearance of characters does not change when you equip different items. This is due to our art team being busy with other work, making it difficult to find the time to create more 3d models for equipment. The good news is that a couple of artists have been working on this!
In Beta 0.7.0e we implemented some additional equipment models for the Sentinel class, and we’re actively working on more. A couple of weeks ago I posted a teaser of upcoming models for Mage armour, and today we’d like to show you some for the Acolyte.
The armour shown in the images below is not yet finished - however at this stage we are only planning a few minor changes prior to it being considered ready.
I agree. Master of the undead and everything vile, but can’t find enough cloth to make a longer skirt. She did manage to find some cool boots, shoulder, chest and head armor though.
Yea. For aesthetic feedback, I won’t moderate my feedback for technical considerations. But in this case, I’m genuinely cool with how it currently looks. Whether I feel the same about it after I see how it looks in game might be a different matter though…
I like it, it really fits the Acolyte theme. But please, give a longer skirt. Or just drop the skirt and use trousers. This knee-look reminds me of a little school girl.
It doesnt give me that “wow!” feeling, its just plain and way too simple. The worst part of it is knees and some of the legs showing up. Looks more like a teenager who is taking some acid before going to rave, than an acolyte.
On one hand I also find the lack of pants/longer skirt disturbing, but on the other hand Templar in PoE is one of my favourite classes, and he is completely fine with no pants xD The cape and a skull mask are awesome! I would love to see more “wicked” (in a good way) stuff like that! Great job!