I mostly play with a controller and would like to share some feedback. There are a few things that feel uncomfortable or are missing compared to what I’d expect in an ARPG with full controller support.
Radial Menu Feedback (Controller):
- The radial menu feels very sensitive and difficult to control with the analog stick. A small misalignment often causes the selection to jump to another option.
- Please consider adding a deadzone or magnet/snapping effect for each menu sector, so that the selection “locks in” more reliably once you’re close to a choice.
- Alternatively, instead of requiring us to hold the stick in the exact direction, you could fix one menu option at the top and let players cycle through the radial options by simply moving the stick left/right around the circle.
Inventory / Stash Management Feedback:
- I would love to see a “Move All Items” button that lets us transfer the entire inventory to a stash tab at once. This would make it much easier to clean up after farming sessions.
- As an example: when a season ends, we currently need to manually move items from the “Remove Only” stash tabs into regular legacy stash tabs. A one-click transfer would save a lot of time.
- It would also be great to have a “Sell All” button, with options for filtering what gets sold. For example:
- Sell all Uniques
- Sell all Rares
- Sell all Magic / Normal items
This kind of bulk action would massively reduce repetitive inventory management and make the game feel smoother, especially for controller users.
Skill Tree Navigation (Controller):
- Selecting skill points with a controller feels quite clunky. Sometimes it’s hard to target the correct skill node — the selection often jumps to the one above or next to it, instead of the one I actually want.
- There also seem to be different navigation styles in different parts of the game. For example, movement in the Monolith feels different (and actually better) than in the Skill Tree.
- Using the right stick as a mouse helps, but it’s far too slow to be practical.
- It would be great if navigation was more consistent across menus, or ideally if we could adjust sensitivity / behavior in the settings to make it smoother.