You didnt provide much detail on your in-game setup… but I am going to guess from your specs that you are running the game at High (or greater) in-game graphic settings?
If you are, dial back all the in-game quality settings to very low or disable them and try again…
Lots of people are finding that this resolves the stability problems and gets them past the maps like Liath Road, Ultari Cliffs, Soul Wardens Road and even some random MoF Maps.
At the moment, if you are finding the game unstable, it is recommended that you do not push the settings higher than Medium… and consider lower if you are running a higher resolution or want better fps. Imho, there really isnt that much of a visual difference and for me at least, the stability improvement is worth it…
If the reduction in settings doesnt help, then there is likely something else wrong but hopefully you will have the same success as other have had…
(Everything above assumes fully patched Windows, graphics drivers updated to the latest and no other problems on the system (e.g. overheating etc). Also, note that overclocked systems do not play nice with LEs current issues.)
Obviously, when the devs get to dealing with the stability & performance issues then we should all be able to dial the settings back up…
I was running medium settings actually (1440p res). But I did actually manage to fix it by temporarily capping my FPS to 60. I have no idea why that works (found it in another forumpost about someone crashing on another map), seems like a very weird engine problem.
Great… I am glad you were able to resolve it from a forum post…
I am not a dev so this is speculation, but it does seem like LE can overload a GPU to 100% without a framerate limit that the GPU can handle and this is obviously isnt good and can cause crashes… For your setup, I would leave a cap you are happy with in place just in case…