Community Feedback Survey - Enemy DoT Balance

Rift beast roaming whirlwind AoE’s have no ramp up time and thus deal absurd damage before their visuals even appear, especially in the likes of rampant coast and bloodline glade.

the imperial pyromancers and congealed sludge in omen windows still hit way too hard.

1 Like

DoTs ticking way after Boss dying is not the best Idea.
Killing the Brewmaster, ticking down like crazy, using all Potions to eventually die cause it´s still ticking…i mean WTF?
And please consider a slight Adoption of the Difficultyraise from normal Monos to corrupted Ones. Never felt the Difference this much like this Season. For those who just test Builds this is not Fun. Starting almost every Season around Lvl 70 with corrupted Monos, having Res maxed and am dritimmun. Usually around 1600–2000 Life. That was enough to start. This Season it´s a Dealbreaker if you´re not playing Stuff like Rogue. Void Warpath with 1800 Life melts like Butter in my Bu**. A Game should be challenging but predictable.