Character respec and spell levels, please

I agree with @BroncoCollider very much. Mastery classes are very different and absolutely build defining. Rogue is also the base class that has the most differences in their masteries.

The next point is, that one person looks at things as a waste of time where others are incentivised to even put more time into a game.

For me personally it’s really cool if I find a nice item for another build/mastery/class that motivates me to start over again.

And nobody can tell me that you play every Rogue the same the first 30 levels till mastery choice. Most people will already alingn their gameplay to their future choice. If I wanna go Marksman I don’t play melee for the first 30 levels.

As a new player I will test the different weapons and how skills play melee or ranged. But i will make my choice long before mastery.

Is it logical for you to choose a Ranged Mastery and instantly swap to melee when you find a sword. God have mercy… what would even happen if you ever find a nice staff.

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My 2 coppers on this topic, generally speaking.

What you can respec:

  • Passives: fully and instantly (although the UI is cumbersome)
  • Skills: Fully, but two caveats: 1) you might need to respec passives to unlock some skills 2) Skills start over at the Minimum Level (level 10 @ char level 100) and you have to relevel them.

What you cannot respec:

  • Gear: No way to respec gear. You have to alter your loot filters & go fishing.
  • Base Class + Mastery

This means that, as LE is currently designed, you must roll up 15 characters (once all Masteries are released) to have every Mastery covered. Once you have those 15, you are free to respec as much as you want, if you want to invest the time to re-level skills and re-gear.

Which is faster, respec or new character?
I wanted to answer this question so I tried a test - 3 times. I had 3 level 70+ characters I wanted to respec (same class/Mastery just diff build). So this is the test I did.

  1. Roll a new character, and level it up thru the campaign. I timed this.
  2. Take the existing 70+ character, respec, re-level skills, run Monos hunting new gear. I timed this.

In all three cases, by level 50ish reroll was a better build than the level 70 in the same time frame, as the level 50ish reroll had better gear, even though the passives and skills were identical. In other words, it took me less time to get my new build by rerolling than it did by respeccing and gear hunting.

In case you wondered, it was a Lightning Sorc (from non-crit to crit, and diff skill spec), a Beastmaster (from dual-wield melee bleed to serpentstrike polearm) and a Marksman (from auto-proc Multishot from Flurry, to Poison Hail of Arrows).

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I currently have 132 characters.
65 of them are level 75+

My own opinion is i like not being able to re spec mastery.
I enjoy new character creation
You can build differently everytime creating a new experience as well as there is a lot more enjoyment IMO with the character progression and building during level 1 to 75 than to just respec a char instantly at 80 to a 100.

While this is me personally. Ive had alot of time spent doing both. 1 definitely has a greater gratification than the other and i hope it stays

Have a good day travelers :slight_smile:

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Bah, I’m only up to 43 so far. :slight_smile:

What’s your play time? Boardman has around 11k, I think. :nerd_face:

I’m not sure how to find out.

Because it is seemingly impossible, because it is called (play) feeling.
→ Fun in the joy of playing without any kind of profit motive or the like.
[Oder anders: Der Unterschied zwischen Erfolg (geplant) <—> Gelingen (intuitiv, ungeplant).]
→ Mein Übersetzer spuckt da nichts schönes aus, sorry.

PS - and even if I repeat myself again because rethoric implications are sooo rare and almost nobody pays attention to them:
In the whole discussion time you probably could have halfway raised the second char:

[And please don’t give me a version number or something, it’s just a well meant example.]

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That is possible because he leveled a whole pack of chars before. :wink:

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You don’t need one - it’s not your game to make that call. Since you referenced wow I assume that it has made you a bit bitter but this community has been really good.my suggestion: leave it behind you: the wow-type posts, the toxic feelings and negativity, all of it behind.

It won’t serve you well here nor in the future. I’ve also had to come to grips with decisions I don’t care for and realize that it’s not my game, I can only ask but expect nothing. If it makes you that unhappy you have plenty of other options.

Wouldn’t it be smarter to just level one of each and respec? I was leveling a necro, saw a lich build, leveled a lich. I’ve now twice respeced the necro into different necro builds and also changed the lich build for a different lich build.

The only thing I’m reading is ‘I don’t like playing the game’ when the argument is not liking to level another character, furthermore as a one time thing who will then always be available if wanting to respec into different builds.

More than this I want a mass-respec option for masteries. Having to click three times for every single mastery point is madness. It would take 20-30 minutes of clicking to change my ice mage to a fire mage.

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Alright, from your post and some of your responses i can sense you don’t have much brain cells to rub together, so let’s make this as clear as possible.

Yes, you are right, It is a waste of time to play and replay the game after you alredy done it with a class. Moreover, they could easily make you respec all your character with a single press of a button.

But they won’t. The game is made to be played and replayed, sometimes as a similar class and sometimes as another class, but the point of the game is replaying it, crafting items, experiencing all classes and all they have to offer. Concordantly, 30h of gameplay for a game like LE is just pathetically low to be claiming you don’t want to put another 30h to level another character.

Plus, regaining lv20 on your spells takes less than 2 echoes if you are level 85+, 5 minutes tops. If you consider that a waste of time, i don’t know wtf you are doing playing a game like LE.

And since you keep mentioning PoE, let’s see what they do that is also “backwards progression” if you intend to play leagues: having to make another character every 3 months, wiping your stash tab clean, having to literally do all the same quests again. But sure, they let you respec your ascendancy.

You do you boo boo.

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My playtime is kind of limited due to job, wife, kid and hey i play other games too.
I have around 600 hours but thats over years … so im the guy that should want total free respec right? Dedicated for sure but with lack of time…

In fact i do not care about it being possible or not … simply because i tried it like many times:

90% of the time i take one of my old chars to “reuse” it and try some new build i noticed or saw it is like this:

  1. I respec skills and passives - wasted 20 minutes and i am allready bored for klicking around not killing anything…

  2. I spend at least 1 hour (often 2-3) at my chest and my crafting bench (i have a lot of stash tabs) grabbing gear, crafting on it - in most cases 50% of the stuff i have now is “okay”, 25% is super bad cause i did not have any good base to craft on, and 25% of gear is very good or BiS cause it are uniques or stuff i used before. In the whole process of grabing gear i most likley made 3-5 other chars unplayable cause i stole their gear.

  3. I jump ingame and finnaly play.
    By this time im anoyed and bored of the last hours. Playing with half ass gear endgame content feels bad and i try to find out what the hell to do gameplaywise at least if its a more complex build.

  4. I play max. 1 hour. The char feels weak, it feels “cheated”, i dont like it … i most likley never touch it again at that point.

I totaly could respecc to every build at any time. I have at least 1 (in many cases 3+) lvl 75+ chars of every mastery expect druid and weirdly i basicly stopped doing it at all because i know it kills the game for me.

If i want to try something new …
Click create char, chlick SSF … level it up till end of campaign …if i totaly lack a piece of gear now or really like to push hard i turn off SSF and start gearing through chest and crafting.
Around half the chars dont feels so good that i go on after story - but the other half feels great, feels mine and keeps going.

I dont care if any more respec options get added but i honestly belive many players would end up like me … yeah could do - but screw it feels bad.

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Welcome to the forums OP.

Why stop at a respec?

Why not start the game with a level 100 character with full level 20 skills? Why not make it so that a respec gives you BiS gear immediately? In fact, why not make it so that every Empowered Mono is automatically completed as soon as you make a character?

Why stop there? Let’s make it so that all mobs immediately fall down dead as soon as you enter an instance.

I totally agree, and my idiotic examples above are the epitome of where “entitled gaming” takes us.

As I’ve said in multiple threads, I firmly believe that everyone is entitled to their opinion and that debate is a great tool for progression. That having been said though, there are limits to that imho. OP stated an opinion, and he is entitled to it. Instead of debating though, he then just simply proceeded to argue with anyone who would post a retort. Arguing is not debating.

Perhaps it’s only me, but I always find it more than a little suspicious in forums when new accounts are created and post in only one thread being hyper critical and argumentative.

That would be the question I would be asking, but it would not be directed at the people who are replying…

With the greatest of respect to your right to an opinion, it’s clearly pointed out in many places in the game, trailers, youtube, reddit, & forums that character specialisations are permanent. It’s then also clearly pointed out in the game when you choose it, that it is permanent. This is such a fundamental part of the game and affects every character that you build, that perhaps this indeed is sadly not the game for you. LE very graciously offer a 48 hour refund policy. So, having discovered that one of the game’s fundamental tenets is a polar opposite to your philosophy of gaming, perhaps you should take them up on that offer.

This is not a zero effort, “do it once”, type of game. In fact, I believe that those types of games in this genre are extremely rare. I do wish you the best of luck in finding one, and maybe one that ticks all the boxes to my questions at the start of my reply. Sadly, I won’t be joining you in that game as I like a little bit of challenge in my gaming.

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The difference between the elitist mentality on this forum and the people who discuss this on steam is between day and night. Players, who have 20+ characters try to justify the lack of a fundamental RPG mechanic as “choises matter; the game is not a zero effort” and other complete nonsense, strawmanning their arguments.

It’s really simple. Marksman and Bladedance are specializations of the same class. Having to relevel another Rogue in order to play a different spec is silly, especially the time it takes to reach level 80+. Any other RPG game aknowledges that. If LE wants to compete, they will have to impliment a reliable respec system that is similar to PoE or D3. Such a system will have 0 impact over the 20+ characters “elite players”, but hey, they have to somewhat justify spending 600h in an early access of a game, I guess. The thing I find it most amusing is that the talent system is 1:1 with what Grim Dawn uses and it has a respec system in place.

In the end, I hope the devs make the right decision and remove the time waste mechanics.

You keep going around in circles repeating yourself over the same points, even though several other players have addressed them. You were given answers and you complained about them not being “logical”, even though they very much were. It was also explained to you that the topic of respecs is very subjective to each individual. So in other words there is going to be a LOT of different opinions on the topic that YOU will not like.

You were even linked another post to show you its already been a hot topic in the past, and the decision the devs settled with is the current format, as a middle ground between what the player base wanted. Let me water that down a bit for you more; the devs settled on their current decision on the topic after community feedback.

YOU are only 1 person mate. It’s not going to change for YOU. Now don’t come back YET AGAIN with “every other rpg has X X X”, that doesn’t matter here. It was shown to you in the replies to you above, the topic has already been discussed HEAVILY in other threads. Devs made changes already in response to the feedback.

There’s nothing to stop this changing though after the game gets full release and leaves EA. if more of the player base wants respecs further along a characters development, I’m sure the devs will respond in kind.

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You obviously didn’t read my post, because it wastes more time to respec than to roll up a new character. I proved it 3 times.

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Are you joking? It takes less time to level a new character to 80 than to respec? You are being silly, I mean you are all being silly, but this tops it.

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I think it’s a good idea to allow respec masteries and don’t be so mean if you don’t agree. When I read the answer on this post I am realy shock by your beavior, sarcasm and other things like this.

If you don’t whant to do it you can still make a new caracter so what’s you’re problem with this ? You can still play this game the way you whant so let other do the same.

In my opinion the respec need to be smart with time travel or something like this. A quest available at level 100 maybe. A quest like a big echo with boss you can do several times.
I just whant it to be hard to get with a nice story to justify you can do it. I don’t whant it to be easy like D3.

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Yes. You will spend far longer at level 80 hunting your new gear for your new spec than it will take you to level from 1 to 80 acquiring gear a long the way. It’s a fact.

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