Cant play game because controls are bad

i cant play your game because your control method is not how every other arpgs controls work. ive made this post before ages ago, ive come back hoping its fixed, its not fixed, i cant play your game. so here it is…

in path of exile i have force move on my W key. i have a skill on mouse 1 and a skill on mouse 2. if i click on the ground with mouse 1 i move to that location, if i click a chest i open the chest, a door opens the door, clicking on a monster uses the skill on mouse 1. if i hold shift down then anywhere i click my character stays still and uses the skill, if i put on the checkbox that basically a auto presses shift it does the same.

this is the same way the controls in diablo 3 work.

this is the same way the controls in grim dawn work.

this is the same way the controls in titan quest work.

this is the same way the controls in the torchlight games work.

this is the same way the controls in wolcen work,

this is the way i have played probably 30,000 hours of action rpgs over the last 20 years, using these controls that work this way in every single arpg i have played and i have played every single arpg of note worth playing released in that time.

your controls work differently, if i put an ability on mouse 1 it always just attacks with it, i cant move with the key and interact with the key, its basically locked as if im pressing shift or have an attack in place option checked?

is there something im missing? is there a button or an option somewhere i can check that makes the controls in this game work the same way every other action rpg works?

if not why not? all these other games can work the way your game works, i can attack in play with an ability on mouse 1 in all those games, but i can also walk around with mouse 1 whiole having that ability on mouse 1 which your game cant do it seems? why? why is this inferior control method a thing? why does the game not have the functionality of every other arpg controls?

very frustrating that this is still a thing. please can you expand how your controls work? i literally cant play your game like this, it feels awful and goes against 30,000 hours of built up experience and expectation of character control playing action rpg games for decades.

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It’s one thing to ask for a feature, it’s another to be overly dramatic and say you can’t play the game because the feature doesn’t exist. You can play the game. You move with one button, attack with another. This is normal and default method of playing most games, even the ones you referred to.

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i want to play this game, i paid what, £30 to play this game? Ive played basically every action rpg since diablo 1 that i got when it was first released.

i tried to play this game for about an hour and i cant do it with these controls, its like loading up a first person shooter and finding that move forward is on mouse 1 and that the W key of the WASD setup fires my gun… theres no way to get my head around that when ive probably also spent 30,000 hours playing fps games with WASD movement and shoot on mouse 1. it feels wrong, every movement of the game play jars and is not how im expecting it to work.

i always hear good things about this game, trust me if i could play it and not be endlessly tearing out my hair at the controls and hating it i would be playing it.

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Maybe keep Mouse 1 as the Movement key as in all the other games?

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thats not how i play all the other games, ive never played an arpg like that, in the case of diablo 3 i dont even think thats an option.

I played Duke Nukem with a joystick. There was a long time that people did not use WASD. You absolutely can play this game just fine, you are just refusing to adapt to how it is designed. That’s on you, not the developers. LMB movement is normal.

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If you literally can’t play the game because of such a minor difference, that’s a you problem. Full stop. There is nothing radical about the controls in this game compared to other ARPGs whatsoever.

I’ve played every game that you did and have had no issues controlling LE exactly how I want to - including rebinding LMB to a different key for movement.

Meanwhile:

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yes, lmb movement is normal, and having a skill on lmb while being able to move with it is also normal, so normal that every arpg ever uses it. in diablo 3, the biggest selling arpg of all time, afaik you cannot even unbind a skill from mouse 1 to only have mouse 1 for movement.

thats normal, this is not normal. playing duke with a joystick isnt normal, but im happy for you that you could play it like that, if it can be done then why not? but ive been playing first person shooters since wolfenstien before the firswt doom was even released, and when those games went actual 3d with games like the first quake WASD was the default control method, and its been the default ever since. to release a fps game where that control method cannot be used would be madness.

that doesnt mean ban joysticks, it just means dont ban control methods that are a staple of every single game in the genre.

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I dunno, I played Wolf 3d with wasd, but I’ve also never found the need to bind a skill to the LMB. Though I thought that if you did bind a skill to the LMB then it would only use it if there were a valid target under the cursor and holding shift down would use the skill if there weren’t a valid target.

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But why is it so hard for you to use RMB instead of LMB?

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Including this one, which you would know if you had looked, or even just asked for help instead of writing tantrum post.

because i will have another skill on mouse 2, and not the one i spam as my default spam attack

Though since you can only have 5 skills in LE, you don’t get any benefit to having one mapped there other than being used to having it like that.

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i didnt write a tantrum post, if you read it that way then its on you. go reread my post, i state the problem, why its a problem and what the result of that problem is for me. when i make posts they are usually direct, i dont sugar coat for the sake of it, i say what i mean in a direct unfiltered fashion, its not a tantrum. in that post i ask if there is a way to do this i have missed that has been added since i last came here and asked for help and was told that the control method i was asking for could not be done in the game.

i did look through the options menus, and i didnt find anything, which was the same as the previous times ive played this game and come to the forums/spoken with other friends who play the game and been told it cant be done, which still seemed to be the case.

i didnt see the thing uve just screenshotted, which im now trying in game… to get this on my mouse 1 i have to essentially bind my mouse 1 and my keyboard force move button to the same function? is that right? thats how it seems unless im missing something. this means i dont now have a force move that only moves my character and cannot cause me to stop and attack something if i hover over it? you want a key that only moves you somewhere and will not perform a different action that could get you killed when you need to move to dodge damage and theres lots of targets close to you.

is that right? or have i missed something?

ok, after further messing with it there seems to be some odd functionality, in order to get the flurry skill ive started with to be the one used by that key it had to be in my skill 1 slot it seems? so after a bunch of rebinding ive made it work.

but ive still now lost force move only which isnt great, its playable and thank you for that, but you really want a force move button, that should not be a sacrifice for this control method to work, its quite an essential key that everyone i know personally has binded in all arpgs.

right, im not looking for a benefit, im just looking for this game to be controlled the same way all other arpgs can be controlled. if it was a benefit then that would be a reason not to add it right?

it seems to do it you actually have a disadvantage that comes with it? not sure why that is the case either unless im missing how to have a separate force move only.

I’m at my parents for the next few days so don’t have my pc (the horror!!) so I’ll let someone else explain but yes, it does sound like you’re missing something.

“Can’t play game because controls are bad” is a kind of title attached only to tantrum posts, especially when it’s referring to an issue as minor as the issue you have, and phrases like “I don’t sugar coat” have never been anything more than putting makeup on the pig of “I refuse to be polite”. You chose to put the primary focus of your post on telling everyone that you are mad. Claiming otherwise is disingenuous. The only matter of perception here is on your end - in that you refuse to perceive how rude what you wrote is.

There were many versions of your post that would not have had a negative reaction from other people, such as:

  • Suggestion: I would like to have a dedicated Force Move keybinding.
  • I am used to being able to do XYZ with my controls in other games, but I can’t seem to do that in LE, is there a way to do it?
  • I am having a problem with my keybindings and it’s X. Can anyone help me?

You have an opportunity to do some self reflection and understand why the way you communicated here makes others uninterested in listening to you, and I recommend you take it.

I have exactly that key - you can see it in my screenshot. It’s “F”. Nothing special was required to do that - it’s bound over top of my LMB using the in game key binding menu.

I still don’t really even understand what your issue is. You seem to have a strong attachment to having a skill on your LMB, that also makes you move if you’re not attacking something, but you also want LMB to be able to force move you? That functionality doesn’t exist in any ARPG I’ve ever played, because it can’t. The only thing you’re going to get is the first two together, attack/move, and then a separate binding for Move Only - which you can absolutely do in LE if you just rebind your LMB to a different skill slot and make the “LMB” slot Move Only.

“a kind of title attached only to tantrum posts”

no, its not actually, only if you chose to read it that way

“I refuse to be polite”

there was nothing impolite in what i wrote, and im not ‘mad’. if theres players who load the game, try it for an hour and think “these controls are unplayable, im uninstalling” then i think youll find the devs would rather actually have that feedback and will not get buthurt because its blunt and honest, i think they would rather it was honest and they know you will actually just uninstall the game and not play it if thats actually what the case is. its not a threat, its not shouting, its a calm statement of fact. what they do with that info is up to them, but it doesnt hurt them for it to be given, it only helps them, so get over it and stop reading posts written in a clam and direct manor as shouty rants and maybe your life on the internet will be a little less stressful m8.

i seem to want my controls to work the way the controls work by default in the biggest selling arpg ever and can also be programmed to work in basically every arpg made in the last 2 decades, yes. sry that this seems to baffle some of you here who cant get your head around the idea other people use different controls to you, im sure this concept wont be lost on the devs though thankfully.

you have force move on F, and as you have shown me if i want my mouse 1 to be able to move me around while having a skill bound to it i have to bind that force move to my mouse 1 and then turn it into a hybrid move/attack key. ok cool, that makes mouse 1 work like mouse 1 in any other arpg.

so now wheres my dedicated force move key i have set to a key on my keyboard in every other arpg? i dont have one right? because ive turned it into a hybrid move/attack button. i can have the move/attack bound to 2 keys so the key on the keyboard is a clone of mouse 1, but its no longer a force move key, it will now perform a skill if you target something which is not what you want, you want a move only key somewhere.

and yes, that somewhere for me is not mouse 1, its on the keyboard. you know why? because that is strictly better for your body and your computer hardware if you play a lot of these games. if you have move only on your mouse 1 youll click it way more than having a skill there, all that clicking on the same hand that moves around the mouse puts a lot of strain on your tendons, loads of people who play a lot of arpgs like poe get sore wrists, carpal, tendonitis, theres massive complaint threads on poes forums about the amount of clicking in the game and the health of players hands etc, its a big problem. and they all suffer it because they click click click mouse 1 to move which is simply a bad idea, if they put move on the keyboard on their static hand instead it releases so much pressure from the mouse hand that already has to take the strain of moving around the mouse mat. the way i have my keys set up is objectively superior for the health of your hand and your mouse for people who play these games for 1000s of hours.

but you also need to be able to move with a mouse click too, its too jaring and weird if you cant point and click to move or open something, you just expect that functionality because its how all arpg mouse 1s work regardless of you having a skill on there or not, i think most people will not be able to kick that expectation, itll snag at you endlessly and make the play experience unpleasant.

IMO, it was your use of “bad” and the statement that the game is therefore unplayable, especially when there were other ways to give that kind of feedback, but anyway…

Having done a quick google, PoE has a force move option, I want to say its icon is a pair of feet, and through the power of Google:
https://m.imgur.com/En6g9iz

D3 also has a force move option but it appears to be unbound by default ('cause the defaults are set up for your gran and Blizz would want to bother her with any extraneous options or helpful information).

So, if you’re going to say:

It might be an idea to make sure that’s actually correct. But YMMV.

Now, I know what you’re thinking, either a)but Llama, my feels feedback, they are important(!), or b)Llama, stop being a pedantic dick and bringing pertinent facts into a discussion on t’internet!.

Yes, the devs do value your feedback, but, as Bronco said in his inimitable style, there’s ways of giving it to make it useful, though you did go into detail.

And that’s good feedback too you! Why can’t we put force move or move & break breakables on one of the QWERTY keys? That would be a bit trickier for the devs to implement since they’ve gone the route of only wanting use to use 5 skills so the move-and-attack functionality only selects a skill from your QWERT keys, but hey, that’s their problem to figure out (but don’t be surprised if they say no).

youve misunderstood my post. I have over 15k hours of play time in path of exile, probably 20k hours by now. i dunno what it is in diablo III, 5k hours? more? i know they have force move options, thats integral to why this thread exists.

my statement is correct, my statement is that i now dont have a force move key in last epoch because ive been forced to turn it into a hybrid move/attack key to get my mouse 1 to work the same way mouse 1 works in all other arpgs.

we can put force move or move n break etc on the QWERTY keys, but there is 1 button for force move, and if you want your mouse 1 to work the way mouse 1 works in all other arpgs you have to convert that force move to move+attack, you can still double it on both mouse 1 and a keyboard key, but because you have changed its function to now also attack you no longer have a force move only button, both of them are move+attack and even playing the game for an hour today ive had at least 10 instances of my trying to move away from danger and instead just standing there performing an attack because i now have no key that only moves my character.

5 skills is fine, theres no need to change that and im not asking them to, i simply want my controls to work the same way they work in all other arpg games, which they currently dont. that doesnt require more skill slots.

in those other games im fairly sure i can configure them to work with all the functionality this games controls has, but this game cant work with the functionality those games have. that means all the other games have better controls than this one, hence this ones controls are bad, thats a statement of fact as far as i am concerned. i have owned this game for ages, and every time ive tried to play it before, before theyve added this functionality of changing your force move to move+attack, ive stopped playing after about an hour, because infuriating to the point of unplayable for me having spend 2 decades and 30k+ hours playing arpgs with a specific type of controls that are universal to all other arpgs i have played, and i basically play virtually all of them.

so when you say

what, other ways of telling them i find their game unplayable because the controls are bad? a way other than simply stating that i find their game unplayable because the controls are bad?

im sorry, im not gonna sit here and find some all around the houses way of stating a plain statement in a round about way. the devs dont give a sht mate, they will be getting so much feedback from so many people, theyre not taking it personally. i didnt call them names, i didnt tell them theyre terrible devs, all they care about from my feedback is the points in it, they dont want it sugar coated, they dont want it delivered in a more appealing series of metaphors, they just want it the information. theyre not getting upset and crying themselves to sleep at night because i found the game unplayable and i was such a mean horrible person to inform them of this in a matter of fact fashion. its a piece of data to them, it was presented to them as a piece of data, they absorb it and move on to the next post, its not personal this is their product and part of its development is collating data like this from 10,000s of faceless people, theyre not sitting there building up a personal emotional attachment to the opinions of all these people.

its probably best if you lot dont either, if you lot are gonna get personally offended every time someone finds this game unplayable for some reason your gonna have a really hard time surviving life online when this game gets a full release. maybe go browse poes forums for 5 minutes if you want to pull off the bandaid and see what actual toxic feedback looks like.