Well, I’ve got a few hundred hours in PoE, but I’m also somewhat burned out on it. The fact that it’s online only is also a major turnoff for me because I typically play exclusively single player. I can honestly say that I just find online games too toxic for the most part. Maybe that’s because MMO’s and D3 gave me a bad taste in my mouth, but I’m really just not that excited for it, despite the fact that I think that the build variety is very interesting.
D4 I honestly just don’t care about, despite the fact that D2 was THE game that got me into ARPGs. Blizzard is an empty corporate shell of what it used to be back in those days, and their monitization is just exploitative at this point. Diablo has lost the soul it had before, for me, and D3 was kind of the nail in the coffin for that.
I’ve got almost 1000 hours in GD, and I’m really just burned out on it. I’ll always have fond memories, but its also getting a bit dated. I’m actually quite gutted that they’re the makers have decided to do a city-builder as their next game. I actually bought it specifically because of TQ, because I loved TQ so much. Not enough good games out there with Greek mythology (that isn’t assassin’s creed, yuck), and I really liked it. I had GD ever since the early alpha, when lvl 20 was max lvl and only Act 1 was in the game, lol.
As for Magic Legends, their monitization, from everything I’ve seen, is downright brutal and its going to be a pay to win type game. They’re literally monitizing everything they imaginably could. This is something that PoE does a lot better, where its entirely cosmetic, but having to buy skill packs and such, just straight up “no” for me.
These days I’m largely focused on single player games, and honestly other than LE there’s not THAT much that has me really excited. Outriders looks interesting from a loot and build perspective, but the fact that it’s multiplayer is a real turnoff for me. The game I’m looking forward to the most is TW: Warhammer III. I have well over 1300 hours in WH2, so that is a game I play a lot.
Edit: Oh, on the note of Wolcen, I had that since beta/early access too. I was hugely disappointed by it, honestly. It was so buggy on release, even though I play purely single player, the fact that half the nodes in the skill tree were either bugged or not working was just inexcusable. I haven’t really played it since about 3 weeks after release, honestly, and don’t particularly intend to go back to it. All the news and updates from ARPG News (youtube channel) pretty much sums it up… game’s still a buggy mess and they just can’t seem to get it right, so I’ve largely lost faith in the dev.