As we’ve previously shared, Patch 0.8.2 focuses heavily on the Monolith of Fate. We’re actively working on an associated Developer Blog that we’re super excited to share with you soon. In the meantime, we’re happy to be announcing a number of updates coming to the Arena!
One of our goals when working on Arena was to address zones with significant differences in height potentially hiding dangerous Area of Effect abilities used by certain enemies. We’ve removed a few zones from rotation, and also updated a number of others which could be problematic in this regard. For example, Woodland Arena will now be significantly flatter, and the Tundra Arena (now called Tower Arena) will also have less varied elevation.
To maintain the current level of variety, we’re also adding some of our best-looking zones ever to the Arena in Patch 0.8.2. We’ve prepared a number of screenshots of these below.
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Love the new arenas, however the Abandoned Arena needs more visual contrast. Currently, the candles stick our so much, that it is painful to me to look at. I suggest increasing the brightness of the light shafts and changing the colour of the incoming light into a more neutral white, instead of the same hazy purple of the environment. In some areas of the game, you make too much use of everything purple and everything blue.
The Sanctuary Arena is absolutely stunning. Very very impressive. As a non-frequenter of the Arena myself, hopefully we get a chance to play around in these new areas with the mini-arenas coming to the Monolith. Looking forward to the Dev Blog.