I do like throwing my healing totems who also heal me and flood the screen with projectiles. Are there any new totem builds with the upcoming cycle?
Primalist Skill Changes
Avalanche
Avalanche’s base functionality has been reworked. It is no longer a channeled spell by default. It costs 50 mana and creates 1 larger boulder at the target location, followed by 10 smaller boulders around the target area over 2 seconds. It is now always targetable, and the boulders fall within a circle instead of an extended rectangle in front of the player. It has no cooldown.
The boulders have 400% added damage effectiveness (from 300%), a freeze rate of 80…
Passive Changes
Acolyte
Warlock
Warlock’s first mastery bonus now grants 4% more damage per curse on the target (from 5%)
Ward of Malevolence now grants 1 ward per second per 3 intelligence while channeling per point (from 1 ward per second per 2 intelligence)
Doom Herald now grants 2% less damage taken while channeling per point and 2% more damage to Damned enemies while channeling per point (from 3% and 3%)
Aspect of Death now grants 0.04% more damage per stack of each negative ailment on …
Links to all the relevant Primalist info.
Yeah, s’cool, Maxroll had what I wanted.
dusts the thread
We’re back, totem lovers!
in 1.2 3 different skills related to storm totem build got nerfed. Avalanche totems got a cap on buffing other totems. Storm totem take an additional -20% damage reduction when used with Gathering storm. AND gathering storm cuts a node that grants melee damage to spell damage in half from what it was for storm totems.
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