- Renamed the Health Gained on Kill suffix to just Health on Kill.
- Added a Health on Melee Hit suffix that can spawn on all melee weapons other than sceptres and wands.
- Updated scaling in the Arena.
- Added attribute scaling to procced lightning strikes (4% damage per point of Intelligence or Attunement).
- Fixed the Arena not being accessible.
- Likely fixed the downed Companion UI not appearing.
- Fixed lightning skills being blurry for some users.
- Fixed some bugs with Arena scaling.
- Fixed the Lightning Damage and Lightning Leech and Increased Healing Effect affixes not having shards.
- Fixed characters loading into Last Refuge Outskirts regardless of progression.
- Fixed the visual effects of the indicator of Void-Touched Archivist’s Ice Mortar.
- Fixed the player marker on the End of Time waypoint indicator on the map panel not working.
- Fixed the waypoint being absent from the Lost Refuge minimap.
- Fixed the positioning of the waypoint on the Wasteland minimap.
- Fixed an issue with Smoldering Lithrac visual effects.
- Fixed a typo on the World Map.
- Added a visual effect to the Primalist’s leap on the character creation screen
- Improved Mage character creation visuals
- Adjusted the position of the Acolyte’s character creation
- The Quest Log now shows all objectives for a quest, with completed objectives having a checkmark
- Fixed a case where character creation could get stuck if cancelling during an animation.
- Fixed a bug where the character models could fail to show in class selection if you had no existing characters.
- Implemented more fixes for the downed Companion system UI.
- Fixed failing to connect to chat and leaderboards preventing people from playing the game
- Glyph of Stability’s description now reflects the new Instability terminology.