Hey guys. I read other topic about people looking for a change in the Set system because only a few can feel “powerful” enough to use a complete set, but even considering if they are powerful or not, I read that supposedly they should not be part of the endgame and that place it’s occupied by Exalted and Legendary items.
Even if the Set items can have a way to make them more worthy, like add FP and make them craftable or rework the set bonuses to make them more specials, I have a problem with that.
Using a random example, Ruby Fang Set (2 Set) gives “+1% Melee Poison Chance per 1% uncapped Fire Resistance”. Wouldn’t be better if this mod was in a Unique item instead?
Or Vilatria’s Set with his “+1 Spell Lightning Damage per Intelligence”?
It’s like because of some Set items have that type of bonuses, it’s hard to repeat them on Uniques because you will want to make the Set items “uniques” on his way. And if you add that special bonuses to Uniques, that Set item becomes completely useless. So I feel like they are taking place of new possible Uniques. Even you can expand the Idol system and add some of these bonuses to them, to have more variation of choices. In the current state of the game, It seems not easy to find a complete set, so why even botter trying to get something that doesn’t rival the Endgame items like Legendary and Exalted? That “+1 Spell Lightning Damage per Intelligence” can be for a INT stacker build for example if that Unique exist. Do we have stat stackers here? (Because I didn’t do the maths and I can’t find anything here).
So my feeling is that it’s very difficult to make them work and worthy for chase before endgame, and if you have Set items work like Uniques, you are “stealing” the chance of bring new Uniques. Why not just remove it and make some of them Uniques? I know not much people like I mention this game, but in PoE for example, Set items doesn’t exist and nobody miss them. So the question is: Last Epoch really need Set items?
If the reason behind Set items it’s because it’s a way to have more variations for builds, as I say, just change them for Uniques. With the chance of get LP, will open more Endgame builds.
If the reason is to keep the interaction between 2 or 3 items, add that interaction to another system, like the Idols.
If the reason it’s to have another rarity type besides Normal, Rare, Exalted, Unique and Legendary… If in a future this game expand the crafting system, I think we will have more than enough. (like Exalted item → can be transformed to “X” different rarities, like “Influenced” items in PoE, just an example).
Thoughs?