Items in this game are not rare, what is rare is LE. The idea here is to farm the same item over and over again until you can get the L:E4 (Holy grail) and use that to make your uber legendary. That’s not fun for me at least, but if you enjoy it, go for it.
And this game has zoomer written all over it, it throws just as many - if not more - unique at you then Diablo 3. Heck complete one easy prophecy and you get 8 unique drops. It’s a zoomers paradise.
You are ridiculous. I listed LP0 uniques and idols that are more rare than several LP4 uniques and you quite literally ignore that to just say that I’m incorrect because items in the game are not rare.
If you followed the auction house, you’d notice the prices of some of the most rare things. And well…a 4% to 5% health / 20-25 health idol for example is more rare than many lp3 uniques and some lp4 uniques. The Red Ring of Altaria is more rare than many LP4 uniques. There’d be even less of them if people weren’t spending hundreds of ascension runes trying to roll for them.
IDK, maybe that’s the hilarious thing. I chose Merchant’s Guild. Maybe that’s where the divide is lmao. You chose the wrong faction. GG
Would “really fucking rare” help? 'Cause given the average person’s grasp of statistics, chucking some numbers in there isn’t going to help. And you don’t come across like a statistician. Sorry (ish).
Items can be rare. a reroll chance of 98% is phenomenally rare. If you’re the type or person that can no-life a game for an unhealthy amount of time, you’re still not going to have many of them drop.
LE4? We’re not even a month in to the first season & you’re already looking forward to the 3rd sequel to LE? I could understand it as a typo if E & P were next to each other, but they aren’t…
It’d be nice if you could use the correct terminology for the game.
You don’t realize you are making my argument for me.
I farm gold through monoliths and selling gear. This allows me to target farm ANYTHING. Meanwhile you need to pray to the stars that your gear drops. Likely why you are frustrated honestly.
Meanwhile my monolith runs ALWAYS have exciting loot drop. Why? Well I’m basically farming for virtually every possible build in the game. Because I can sell the items for gold and turn the gold into the items I want to progress me.
It doesn’t matter that you are farming “faster” for your build because half of the server is farming my gear for me, which amounts to many orders of magnitude more than CoF power.
Meanwhile you are spending favor on prophecies, getting your 20 uniques to drop and being frustrated that none of them rolled higher than 1 LP.
I’m so glad I chose the Merchant’s. This game basically returned the Diablo 3 auction house to me and also took away the pay-to-win…This game is such a freaking W.
You could also be glad CoF exists too. They basically gave you Diablo Immortal’s loot explosions without the pay-to-win.
@Llama8 I won’t correct it because you knew what I meant but still chose to go for a paragraph and a half to call it out. Getting under your skin is as easy as finding uniques in this game.
I think you underestimate how powerful the COF ranks are. You won’t need to buy the items you need if you are constantly getting rerolls for the items you’re looking for. You are still finding items for every build. I certainly wouldn’t knock it until you’ve tried it.
I think you are underestimating the power of having tens of thousands of people farming for you while you are getting potential upgrades for tens of thousands of possible builds.
Meanwhile you are farming for the builds on your character list only. So even if you are farming gear at a 30 times higher rate (3000%), it doesn’t compare to having more than 100,000 players farming gear for you (10,000,000%).
Personally, it’s not likely I’ll join CoF. I hated prophecies in PoE and I expect I’ll hate them here. They just break up my game flow.
Also, as CoF you’re constantly visiting the Observatory to refresh your prophecies. As MG I can just hang in monos for a few days to farm favour and gold and then visit the Bazaar once and buy the exact items I need all at once.
Simply from a pure gameplay flow perspective, MG seems a lot better to me. And the fact that I can actually buy that 4LP wings or that exalted item with all 5 affixes I need is much more appealing than getting hundreds of drops and trying to sift through them all only to find none of them are as good as the stuff I bought.
That’s not to say that CoF isn’t good. It just really isn’t for my style.
That’s A. If all 100,000 people are farming gear for the MG, and B. The prices for said gear isn’t inflated, which isn’t often the case typically for beginning cycles/leagues.
I expect someday I’ll make a CoF char just to get rank 10, just because it will cause me OCD if I don’t get it. But I expect once I do that I’ll just drop that char forever.
I’ll wait for faction rebalance, though.
Sure, but, at least for now, getting to rank 10 on a single character will mean that it will be level 100 already, and probably properly geared by then, which is when I delete them and make new ones anyway.
You understand that getting a 3 LP Fragment of the Enigma for example is nearly impossible as CoF right? Oh god and even a 1 LP Twisted Heart…Meanwhile I am able to spend an absurdly small amount of gold to buy them outright.
And then I also get to buy exalted bases that would take days or weeks or even months for even a CoF player to obtain…in mere MINUTES.
DII will always be DII.
A lot of it is cookie cutter builds.
You could grab some basic uniques and run through the entire game @ a low level. Basically carry a party through Baal Hell.
Amazon - Buriza, Vamp Gaze, Shaftstop, String of Ears, Titan’s, and Lidless to Stormshield.
I think the newer games are trying to get away from that. So you can play and experiment. Then those chase items, a high % might not get them. I could see a handful of players seeing it as an inblance or just giving up the game. It just takes a bad build and not understanding how things work for someone to quit.
PoE had a crazy % of the players never finish campaign. It was like 60-70%. Without end game, you’re just never going to get those items. Would cause some inexperienced players to focus too much on the end item and not figure out how things work.
I think all my thoughts are just mushing together right now.
I like it. The biggest issue is to deal with hoarding of said T7 items, because they might be useful on some future build.
I think this is issue of item filtering - I do think filter could be improved by allowing rules to have tree structure rather than being list. Other option is playing self-found character.
I find looting great, because with every character I gradually move from like leveling to rare, exalted, 1-2-3-4 LP items and that seems like nice progression.
As for target farming, I think CoF improved that by essentially adding little quests to the game. In early access I would not bother with dungeons, but now I am farming specific unique and I can increase my chance of getting it by doing eg. T3 dungeon, which seems like a nice break to monotonous grinding. Running same monster over and over again makes me feel terrible. I like how Grim Dawn balanced target farming, but Diablo 2 and Path of Exile had just too much of grinding for me.