I’m actually not sure whether this is intended or a bug, but whatever A.I used by both Summon Skeleton and Summon Skeleton Mage is really funky at the moment from my experience.
This applies applies to Summon Bone Golem as well.
- Minions have a hard time getting into combat with somewhat distant → distant enemies.
- “A” or priority-altering skill nodes such as Rip Blood - Stench of Blood do often not keep minions engaged in combat after killing their target.
- As a result of the above, minions are very frequently running back and forth between me and whatever enemies I want them to attack. Which is honestly really frustrating because it leads to a large amount of downtime on damage from said minions.
- It sometimes takes a while for minions to react to Rip Blood - Stench of Blood and thus for example, half of my minions run off and attack while the other half stays behind to be lazy right next to me and just chill for a bit.
- Sometimes 1-2 minions run very far away just to beat something up off-screen while the rest don’t bother.
What I’d love to see personally is a way to specify the behaviour of each individual minion type by right-clicking their portrait and selecting one of these potential options:
- Defensive - Your minions become Defensive, attacking anything that hits them or you.
- Supportive - Your minions become Supportive, attacking anything you hit.
- Aggressive - Your minions become Aggressive, attacking any enemy they see.
-
Frenzied - Your minions become Frenzied, attacking everything they can.
- Frenzied minions attack all enemies and destructibles and try to not attack the same thing unless there are fewer enemies than there are minions.
- Frenzied minions do not obey your command to focus an enemy.
Or simply have them be aggressive by default without options, because as it is right now, it’s discouraging to play with Necromancer minions running back and forth… back and forth.
I’ve noticed that this is not an issue on the Primalist with his wolves, whom actively seek out enemies and I honestly just want my Necromancer minions to do the same.