There’s no indication it’s due to Tencent. GGG clearly has mismanaged POE2 which led to them practically abandoning POE1 for a year. POE2 was originally scoped very differently, but at some point they decided they wanted it to be a very different game from POE1.
EHG got an offer they couldn’t refuse and they get to keep working on the game, if they want to I assume.
But it’s totally fair for people to now put the game and studio under more scrutiny going forward.
Not expecting full information obviously, but would be nice to know what some of the contract wording is as to IP ownership and rights to help alleviate some of the understandable concerns/worries about this partnership.
PoE’s been my main squeeze since alpha, and it’s pretty widely agreed upon that it’s gone sorely downhill since 10C took over, even if you ignore the forever negative neckbeards. Even the more rational swaths of the fanbase are fairly disappointed at how the game has been managed since the partnership.
I was actually looking forward to the upcoming expansion, too.
Krafton is the group that completely deliberately screwed the subnautica developers, to the tune of at least 250 million dollars. There’s currently a huge lawsuit about the whole thing. It’s an extremely slimy publisher.
Please stop making saints from subnautica devs. Only 10% of this amount should have been received by the workers, not the bosses. And only if they release game in 2025 but game is not ready even for early access. And one of those bosses who sued Krafton and talking about how he loves his game with all his heart, had previously said that he was tired from making games and focusing on his films. Yeah i know that he said that game was ready for EA, but can you remember how unfinished below zero was? So stop making martyrs from subnautica co-founders and game director. If Krafton were really evil, they would have fired ordinary employees, not top-managers.
Hmm… I don’t trust Krafton. Not in the slightest. But I do have some trust on you EHG. I hope you have taken all necessary checks before you arrived at this decision. Cus I love your game. I wasn’t really an ARPG player until I found your game and I would hate for everything to fall apart now due to a mistake. For now, I’ll continue to support you guys and just hope that it all goes well.
Eleventh Hour games is a company headquartered in Delaware and the employees all work remotely. Krafton is a Korean company with one North American office in San Francisco, CA (where the acquisition of the company that made Subnautica is located and presumably where the lawsuit will take place). It’s tough that companies have to keep things tight-lipped, but considering how many people are willing to dox and commit serious crimes to company people over a game, I’m not surprised.
Will Krafton open an office in the East Coast of the US to try and facilitate your team? How will your teams communicate with each other in efforts for your visions to align? Will the investment allow your team to access equipment and processes like optimization that would help accomplish a major goal in 6 months when it would otherwise take a year?
That’s the problem with large publishers: it’s impossible to tell whether a game dies by its own hand (like all the doom and gloomers saying the game was dead a few months after launch because of the rocky launch) or whether the publisher set unrealistic goals, or the developers themselves set unrealistic goals.
After all, disasters like PUBG (note, I’ve never played this game specifically) fail because the company wasn’t able to handle the meteoric rise in popularity, where problems happen in a large scale that would never happen in a smaller scale (after all, bots go after the big games, not tiny indie games).
Clearly, this game is incredibly ambitious and EHG has a really big vision. It’s always had a big vision, as shown by your roadmap. Each step of the development has its own make-or-break moment.
I simply wish that you continue to communicate your roadmap (including, if possible, any new goals you have in stock), and hope the game reaches the vision you’ve set out almost ten years ago. I’ve already bought your game, so no reason to do anything outside of see what lies in store.
Krafton huh? Hopefully they wont play you like they did with Unknown Worlds, but in case they do, don’t worry, we’ll be there to write “we told you so”
Why are you defending such a horrible group of people? We have multiple statements about the game having been ready for early access, and since all this came out is has become apparent that they deliberately removed features from the game to cause the delay ON PURPOSE just so they didn’t have to pay the subnautica team. I’m not saying the Subnautica people are angels or anything, but let’s not pretend that Krafton’s hands are clean here.
And to think i had hope for this game, that it might grow into something wonderful. To think that i’ve shilled this game to friends too. Bloody Krafton, of all corpos.
Rest In Peace, Last Epoch and Eleventh Hour Games.
That’s what big corps taking over always say: same team, keep values, no changes… and then everything gets worse. Get out of there if you still can, otherwise rip.
Which is why it’s so alarming when companies significantly increase these costs. Now, not only do you have to pay all that but in order for a quick buck you now pay infinite interest to Krafton until the day LE dies. Whatever slim margins you’ve presumably been operating on will instead go to Krafton and you will be left to flounder and desperately grasp at being able to remain above water. And it must be slim margins or else the sellout to Krafton is even more absurd.
The biggest problem with publishers is that it only closes doors. You will, objectively and factually, never be as successful as you could have been. You will constantly have a leech hanging off you ready to drag whatever success it can out of you. And if you were already having money problems after this long in development this will only make things worse as they extract more from you5.
You could have kept at it, you could have sorted things out, you could have grown, readdressed you MTX and where you were pulling profits from if necessary, adjusted scope and set more reasonable seasonal goals to try and get them out regularly (this should have been your absolute priority) but instead all that is gone. Now you still need to do all that but you won’t see the benefits.
At best you’ve sold your future. But likely you’ve sold out the game and the community.
Unfortunately it had to happen at some point I guess. Fortunately I was able to put hundreds of hours before this happened. LE was one a the greatest time in my gamer’s life. I really had hope that this game becomes something greater than the “market”.
But money is the most powerful, and makes people do anything, including self destruction or selling it’s own soul to the devil.
RIP EHG, RIP LE.
It’s like the old trope of the man that falls for the hooker that loves him. It is LITERALLY the entire job of these people to seduce you in any way they can that will hold up in a legal battle if things go south. Be friendly and optimistic. Tell someone whatever they want to hear so long as it won’t lead directly to legal trouble you can’t get your way out of. Go on and on and on about how much you care and then rake in all the money. It’s just a direct financial incentive to say whatever you want to hear.
Well imagine yourself on Krafton place. You promised 250 million dollars IF game will be realeased in EA in 2025. And quality of game must be at least OK so people don’t spam negative reviews. And for Krafton point of view - game was not ready even to release in EA in 2025 and we don’t believe them why? Because 2 co-founders and game dir says otherwise. Funny. Can you remember state of the Subntautica or Below Zero on release? It wasn’t a game it was more like a tech demo. And i understand why Krafton don’t want to release unfinished product. They already released InZoi the killer of sims but in realitiy it was not even a game because there was nothing to play with! And delayed game for purpose to not release unfinished product with ton of bugs and secondly so they wont pay 250 million dollars to THREE people which are not interested in making games or in subnautica they just want making films while getting huge paychecks from project the are no longer in love. So no I care not for those who love their project only when it benefits them. I know that i have unpopular opinion but stop hating big companies because they are big companies that killing games. Subnautica was suppose to release in may 2025 and it’s not publisher who fails to deliver.
Yeah, it really reads as either someone who has no experience in dealing with wolves saying, “hey, it’s okay, they promised not to eat the sheep!” I don’t like it, I find it sad, and we’ll one day likely say “we told you so”. No company can grow forever and an always online ARPG has much lower ceiling than Amazon. So when EHG has a bad year, or a bad release, Krafton will come knocking and we’ll see how cool and cozy EHG feels about Krafton. Sadly, it’ll be too late.