Playing since 6 years, mostly for season releases for 2 weeks and then I am bored again as 90% of all players. (just look at player numbers shortly after season release)
Following critics is just my personal opinion after playing thousands of hours such games:
- ------------Adding new skills, reworking existing skills is so important.--------------------
It refreshes gameplay so much, just have a look on PoE.
What ehg is doing I cant understand. Adding every season like max 1,2 new skills. All their “rework” of existing skills is mostly completly useless.
All this changing of 30% instead of 25% is just completely useless and makes skills not perform somehow really better or worse.
85% of all skills and subskills arent used by anybody…
Examples:
Bees in 1.4. adding/changing new items. Nobody using it.
Black hole in 1.4. Still, noboy using.
Disintegrate in 1.3 I think, nobody using.
Why not make significant changes every season for skills and subskills (f.e.: skyfall within healing hands) ?
There is so much potential for such workarounds in this games and you dont use it.
2. -------------------------------- Itemization----------------------------------
So weird what new items come into that game every season. For me it seems ehg is not even testing them before. Also completely useless with weird effects like winter of bane nobody uses.
Aparist Set, corrupted dropped exalted items, natural wrath, bane of winter and douzens of others.
If you dont utelize them somehow please remove them from game.
3.----------------------------- Monoliths----------------------------------
Not such a pain in the *** anymore, bust still boring. Not much variety, for me personnaly the maps look all the same, except one is more redish, another more violetish and so on…
4.----------------------------------------Arena--------------------------------------
This is kind of affront for the players. How can you not have changed that system?!
How long does it take to get to wave 1000. 5 hours?
Next one you start at 500, if you die immediately you start at 250.
Just a Joke. Why not make it just -150 waves or so for every start.
4.----------------------------- Crafting----------------------------------
System itself I like, and I know it is rng yes. But whats the point for players who dont play 8 hours a day if they find a suitable double T7 item they need after days of farming and then it gets destroyed/useless after 2 seconds of crafting.
I was expecting way too much for this season, ehg is not an indie dev anymore, they sold more than 3 mil. copies. But with above mention points i really doubt their decision making. Problems I personally have with that game are the same like last season.