1 to 75 Rogue To Marksman Leveling Guide 0.8.1c

Video



Brand New Lootfilter Layout


Please let Me know if you find anything messed up

GREEN - Early Game Items (Tier 1+)

BLUE - Mid Game Items (Tier 3+)

RED - Endgame Items (Tier 5+)

PINK - Exalted/Set/Unique Items

WARNING: Unused Base Types and Non Rogue Class Items ARE HIDDEN
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1 To 75 Detonating arrow Marksman Lootfilter Pastebin Link

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Dammitt’s Builder Link


Level 75 Gear and Build Planner As it is in video!
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Marksman Leveling Gear/Blessings/Idols In One Fancy Place
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Time Stamp Break Down Written Version with Build Planner at each Interval


Level 4
  1. Shift - 1 Point into Shadow Recuporation (1 Total)
  • Passives
  1. 2 Points into Swift Assassin (2 Total)
Level 10
  1. Shift - 1 More Point into Shadow Recuporation (2 Total) and 2 Points into Swift Recovery ( 2 Total)

  2. Cinder Strike - 2 Points into Inferno (2 Total)

  • Passives
  1. 6 More Points into Swift Assassin (8 Total)
  2. 1 Point into Guile (1 Total)
Level 13
  1. Shift - 1 More Point into Swift Recovery (3 Total)

  2. Cinder Strike - 2 More Points into Inferno (4 Total)

  • Passives
  1. 4 More Points into Guile (5 Total)
Level 19
  1. Shift - 1 Point into shadow slip and 2 points into sleight of hand (2 Total)

  2. Cinder Strike - 1 More Point into Inferno (5 Total) 1 Point into Soot and ash 1 Point into Pocket sand

  3. Shurikens - 3 Points into Alacrity (3 Total)

  • Passives
  1. 3 More Points into Guile (8 Total)
  2. 4 Points into Sapping Strikes (4 Total)
    1 Point Leftover saving for marksman mastery
Level 25 (Mastery)
  1. Shift - 1 More Point into sleight of hand (3 Total)

  2. Cinder Strike - 1 Point into Cauterize (1 Total) 1 Point into Ignition (1 Total)

  3. Shurikens - 1 Point into Thin Shurikens, 1 Point into Blade Shield, 2 Points into Ethereal Blades (2 Total)

  • Passives
    Marksman Tree
  1. 5 Points into Assassin’s Quiver (5 Total)
  2. 2 Points into Draining Arrow (2 Total)
Level 30
  1. Shift - 2 More Points into sleight of hand (5 Total)

  2. Cinder Strike - 1 More Point into Ignition (2 Total) 1 Point into Oil Coating (1 Total)

  3. Shurikens - 2 More Points into Ethereal Blades (4 Total), 1 Point into Abrasive Arsenal

  • Passives
    Marksman Tree
  1. 6 More Points into Draining Arrow (8 Total)
Level 34
  1. Shift - 1 Point into Momentum (1 Total)

  2. Cinder Strike - 1 More Point into Cauterize (2 Total)

  3. Shurikens - 1 More Point into Abrasive Arsenal (2 Total)

  4. Detonating Arrow - 1 Point into Shock Arrow, (1 Total) 1 Point into Suckerpunch arrow, 3 Points into Beastslayer arrow (3 Total)

  • Passives
    Marksman Tree
  1. 6 Points into Wound Maker (6 Total)
Level 40
  1. Shift - 1 Point into Momentum (2 Total)

  2. Cinder Strike - 1 More Point into Cauterize (3 Total)

  3. Shurikens - 2 Points into Floating Blades (2 Total)

  4. Detonating Arrow - 2 Points into Fast Shot (2 Total), 2 Points into Arcing Blast (2 Total), 1 Point into outburst (1 Total), 1 Point into Infused Discharge (1 Total)

  • Passives
    Marksman Tree
  1. 4 More Points into Wound Maker (10 Total)
  2. 5 Points into Heightened Senses (5 Total)
  3. 2 Points into Their’s Quiver (2 Total)
Level 46
  1. Shift - 1 Point into Momentum (3 Total)

  2. Cinder Strike - 1 More Point into Cauterize (4 Total)

  3. Shurikens - 1 More Point into Floating Blades (3 Total)

  4. Detonating Arrow - 2 More Points into Arcing Blast (4 Total), 1 Point into well crafted (1 Total)

  • Passives
    Marksman Tree
  1. 6 Points into Sniper’s Gambit (6 Total)
Level 55
  1. Shift - 2 Points into Elusive (2 Total)

  2. Cinder Strike - 1 More Point into Cauterize (5 Total), 1 Point into Combustible (1 Total)

  3. Shurikens - 1 More Point into Floating Blades (4 Total), 1 Point into Bladed Armor (1 Total)

  4. Detonating Arrow - 2 More Points into well crafted (3 Total)

  5. Smoke Bomb - 5 Points into Linger fumes (5 Total), 5 Points into Shadow Hunter (5 Total), 1 Point into Shrouded in darknesss (1 Total), 3 Points into Rapid concealment (3 Total)

  • Passives
    Marksman Tree
  1. 10 Points into Ethereal Arrow’s (10 Total)
Level 65
  1. Shift - 2 More Points into Elusive (4 Total)

  2. Cinder Strike - 2 Points into Fire Eater (2 Total)

  3. Shurikens - 2 More Points into Bladed Armor (3 Total)

  4. Detonating Arrow - 1 More Points into well crafted (4 Total), 1 More point into Beastslayer arrow (4 Total)

  5. Smoke Bomb - 1 More Point into Rapid Concealment (4 Total), 1 Point into thick smoke (1 Total), 1 Point into eruding flames (1 Total)

  • Passives
    Marksman Tree
  1. 8 More Points into Theif’s Quiver (10 Total)
  2. 2 Points into Master Archer (2 Total)
Level 75
  1. Shift - 1 More Point into Elusive (5 Total)

  2. Cinder Strike - 1 More Point into Fire Eater (3 Total)

  3. Shurikens - 1 More point into abrasive arsenal (3 Total)

  4. Detonating Arrow - 1 point into Rapid Detonation (1 Total)

  5. Smoke Bomb - 2 Points into impeding gloom (2 Total)

  • Passives
    Marksman Tree
  1. 5 Points into Barrage of pain (5 Total)
  2. 5 Points into Perfect aim (5 Total)

Now that your leveled up, try a new build

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Ah man, that intro…

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Are resistances not important? They seem really low.

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Resistances are very important. But your not going to cap them all in campaign on a solo char unless your really dedicated and get good drops

great build, it’s my first play trough. thanks for all the work.
one small issue the filters don’t work.

What kind of issue are you having with the filter? It worked for me

like I don’t understand the coloring, purple for a sword item ? so the filter is only based on affixes ?
anyhow good levelling build. I went trough the campaign with no problems. Is there any change to respect into another build without going through the campaign again ?

You can respec to other marksman builds but not to bladedancer

So how do you cap the res? Im worry… Or when you start doing it? In mono or Arenas?

Update


Lootfilter updated to 0.8.2c

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