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1 to 75 Leveling Guide Void Knight Warpath 0.8.2I

Video



Overview/Rating/Important Stats

Summary

- This builds is based around sentinel class using the skill warpath, at level 25 we master into the void knight and we for straight hit damage with warpath, a nice spin to win skill. At level 65 we make several changes including going from a mighty 2 handed weapon to duel wielding an axe and a sword for more attacks speed and damage output!

Rating

  • Leveling 7/10 (Only a few deaths)
  • Gearing 9/10 (Gearing is easy, no uniques required)
  • Endgame 8/10 (Decent clear speed, good AoE, Single target is OK)

Defense For You (Most important to Least important

  • Capped Resistances/armor
  • Critical Strike Avoidance/Endurance 60%
  • Health

Offense (Most Important to Least important)

  • Attack Speed
  • Physical and Void added damage
  • STR

Lootfilter Attached Click Here (NEW)

Please let Me know if you find anything messed up

GREEN - Early Game Items (1 affix Tier 1+)

BLUE - Mid Game Items (1 affix Tier 3+)

RED - Starting Endgame Items (1 affix Tier 5+)

YELLOW - Mid Endgame (Requires 3+ Affixes with 8+ Total Tiers)

ORANGE - Late Endgame (Requires 3+ Affixes with 12+ Total Tiers)

Dark GREEN - IDOLS

PINK - Exalted/Set/Unique Items

WARNING: Unused Base Types and Non SENTINEL Class Items ARE HIDDEN


Pastebin Link


Warpath Leveling Void Knight Lootfilter Pastebin Link


Text File Download


Void Knight Leveling Warpath 0.8.2I .xml (102.2 KB)



Dammitt's Builder Link

Level 75 Gear and Build Planner As it is in video!


Level 75 warpath void knight Leveling Gear/Blessings/Idols In One Fancy Place


Full build guide if your aiming for Level 100 with this build and NOT transitioning to something else!


Full build guide for Warpath Void Knight!


Time Stamp Break Down Written Version with Build Planner at each Interval


Level 4

Helpful Hints:

  • At this point in the game just wear whatever you find

  • Work towards getting void and physical resist as this is what most mobs you encounter will be throwing your way.

  • STR increased damage 4% for every point

  • 2 handed weapons will do the most damage

  • Build Planner at Level 4
    Level 4 Build Planner

  • Skills

  1. Warpath - 1 Point into “Unchained” (1 Total)
  • Passives
  1. 2 Points into “Juggernaut” (2 Total)
Level 9

Helpful Hints:

  • At this point in the game just wear whatever you find

  • Work towards getting void and physical resist as this is what most mobs you encounter will be throwing your way.

  • STR increased damage 4% for every point

  • 2 handed weapons will do the most damage

  • Build Planner at Level 9
    Level 9 Build Planner

  • Skills

  1. Warpath - 2 more Points into “Unchained” (3 Total), 1 point into “reckless spin” (1 total)
  2. Lunge - 1 point into “Tactician” (1 Total)
  • Passives
  1. 6 more Points into “Juggernaut” (8 Total)
Level 12

Helpful Hints:

  • Work towards getting void and physical resist as this is what most mobs you encounter will be throwing your way.

  • STR increased damage 4% for every point

  • 2 handed weapons will do the most damage

  • Build Planner at Level 12
    Level 12 Build Planner

  • Skills

  1. Warpath - 1 point into “reckless combatant” (1 total)
  2. Lunge - 1 more point into “Tactician” (2 Total), 1 point into “initiative” (1 total), 1 point into “avenger’s charge” (1 total)
  • Passives
  1. 3 points into “armour clad” (3 Total)
Level 19

HelpFul Hints:

  • Continue to Build into Void/Physical Resistance/Elemental and Necrotic!

  • STR increased damage 4% for every point

  • 2 handed weapons will do the most damage

  • Build Planner at Level 19
    Level 19 Build Planner

  • Skills

  1. Warpath - 1 more point into “reckless combatant” (2 total), 1 point into “zweihander reichweite” (1 total)
  2. Lunge - 3 more points into “avenger’s charge” (4 total)
  3. I chose not spec a skill here yet until I unlock skills at mastery, but you can spec something temporary if you want :slight_smile:
  • Passives
  1. 2 more points into “armour clad” (5 Total)
  2. 5 points into “overwhelm” (5 total)
  3. 1 point into “counter attack” (1 total)
Level 25 (Mastery)

HelpFul Hints:

  • Continue to Build into all resistances!

  • STR increased damage 4% for every point

  • 2 handed weapons will do the most damage

  • Build Planner at Level 25
    Sorry was unable to capture this one, please move on to the level 34 one :slight_smile:

  • Skills

  1. Warpath - 1 point into “iron reach” (1 total), 1 point into “whirling blades” (1 total)
  2. Lunge - 1 more point into “avenger’s charge” (5 total), 1 point into “forge on” (1 total)
  3. Volatile reversal - 2 points into “time sap” (2 total), 1 point into “timelost vitality” (1 total), 1 point into “traveller’s fatigue” (1 total)
  • Passives Sentinel
  1. 1 more point into “counter attack” (2 total)
  • Passives Void Knight
  1. 5 points into “temporal corruption” (5 total)
  2. 2 points into “world eater” (2 total)
Level 34

HelpFul Hints:

  • Continue to Build into All Resistances

  • Build up Your HP

  • Work towards 100% critical strike chance, added melee crit chance implicit weapons and prefix are very powerful.

  • Build Planner at Level 34
    Level 34 Build Planner

  • Skills

  1. Warpath - 1 more point into “iron reach” (2 total), 2 points into “quicksilver wind” (2 total)
  2. Lunge - 1 more point into “tactician” (3 total), 2 more points into “forge on” (3 total)
  3. Volatile reversal - 3 points into “warped time” (3 total), 1 more point into “traveller’s fatigue” (2 total), 1 point into “timelost wisdom” (1 total), 1 point into “ancient reversal” (1 total)
  4. devouring orb - 1 point into “dark moon” (1 total), 2 points into “abyssal rush” (2 total), 1 point into “cosmic impact” (1 total), 1 point into “sightless star” (1 total)
  • Passives Void Knight
  1. 1 point into “abyssal endurance” (1 total)
  2. 3 more points into “world eater” (5 total)
  3. 8 points into “void blades” (8 total)
Level 42

HelpFul Hints:

  • Continue to Build into All Resistances

  • Build up Your HP

  • Work towards 100% critical strike chance, added melee crit chance implicit weapons and prefix are very powerful.

  • Build Planner at Level 42
    Level 42 Build Planner

  • Skills

  1. Warpath - 1 point into “void spiral” (1 total), 1 point into “parrying spin” (1 total)
  2. Lunge - 1 more points into “forge on” (4 total), 1 point into “unstoppable” (1 total)
  3. Volatile reversal - 1 more point into “ancient reversal” (2 total), 1 point into “catching up” (1 total), 1 more point into “time sap” (3 total)
  4. devouring orb - 4 points into “void adept” (4 total), 3 points into “abyssal juggernaut” (3 total)
  • Passives Void Knight
  1. 1 more points into “world eater” (6 total)
  2. 4 points into “finality” (4 total)
  • Passives Paladin
  1. 8 Points into “defiance” (8 total)
Level 49

HelpFul Hints:

  • Continue to Build into All Resistances

  • Build up Your HP

  • Work towards 100% critical strike chance, added melee crit chance implicit weapons and prefix are very powerful.

  • Build Planner at Level 49
    Level 49 Build Planner

  • Skills

  1. Warpath - 1 point into “dark nexus” (1 total)
  2. Lunge - 1 point into “into the fray” (1 total)
  3. Volatile reversal - 2 more points into “catching up” (3 total)
  4. devouring orb - 3 points into “sightless star” (4 total)
  5. Sigils of hope - 4 points into “empowering sigils” (4 total), 1 point into “last wish” (1 total), 1 point into “decree of flame” (1 total)
  • Passives Void Knight
  1. 1 more point into “world eater” (7 total)
  2. 1 more point into “finality” (5 total)
  • Passives Paladin
  1. 7 points into “valor” (7 total)
Level 55

HelpFul Hints:

  • Continue to Build into All Resistances

  • Build up Your HP

  • Work towards 100% critical strike chance, added melee crit chance implicit weapons and prefix are very powerful.

  • Keep good 1 hand swords and axes for the swap to duel wielding

  • Build Planner at Level 55
    Level 55 Build Planner

  • Skills

  1. Warpath - 1 more point into “quicksilver wind” (3 total)
  2. Lunge - 1 more point into “into the fray” (2 total)
  3. Volatile reversal - 1 point into “terminal void rift” (1 total)
  4. devouring orb - 1 more point into “abyssal juggernaut” (4 total)
  5. Sigils of hope - 1 more point into “empowering sigils” (5 total), 1 point into “sigils of despair” (1 total), 2 more points into “decree of flame” (3 total), 2 points into “iron sigils” (2 total), 4 points into “enduring hope” (4 total)
  • Passives Void Knight
  1. 4 points into “woe” (4 total)
  2. 2 points into “singular purpose” (2 total)
Level 65

HelpFul Hints:

  • Continue to Build into All Resistances

  • Build up Your HP

  • Work towards 100% critical strike chance, added melee crit chance implicit weapons and prefix are very powerful.

  • Keep good 1 hand swords and axes for the swap to duel wielding

  • Build Planner at Level 65
    Sorry was unable to capture this build planner please jump to level 75 planner :slight_smile:

  • Skills
    1a) Warpath - TAKE OUT POINTS IN the nodes “whirling blade” - “dark nexus” - “parrying spin” - zweihander reichweite" - “reckless combatant”

1b) Warpath - Place points in - 3 points into “apoclypse whirl” (3 total), 3 points into “abyssal tempest” (3 total)

2a) Lunge - DESPECIALIZE LUNGE
2b) Anomaly - 1 point into “void touched” (1 total), 1 point into “immediacy” (1 total), 1 point into “time bubble” (1 total), 4 points into “temporal mastery” (4 total), 1 point into “time lord” (1 total), 1 point into “lingering memory” (1 total)

  1. Volatile reversal - 2 points into “Food for wyrms” (2 total)

4a) devouring orb - DESPECIALIZE DEVOURING ORB
4b) Smite - 1 point into “holy wave” (1 total), 3 points into “righteous fury” (3 total), 5 points into “righteous flurry” (5 total), 1 point into “descend” (1 total)
5) Sigils of hope - 1 point into “tetragram” (1 total), 1 more point into “iron sigils” (3 total)

  • Passives Sentinel
  1. 1 point into “gladiator” (1 total) (so we can duel wield now)
  2. 3 more points into “counter attack” (4 total)
  3. 1 point into “banish” (1 total)
  4. 5 points into “blademaster” (5 total) (You get 30% for an axe + 30% for a sword when DW)
Level 75

HelpFul Hints:

  • Continue to Build into All Resistances

  • Build up Your HP

  • Work towards 100% critical strike chance, added melee crit chance implicit weapons and prefix are very powerful.

  • As soon as you can swap your 2 hander for 1 hand axe and 1 hand sword

  • Build Planner at Level 75
    Level 75 Build Planner

  • Skills

  1. Warpath - 2 more points into “abyssal tempest” (5 total)
  2. Anomaly - 1 more point into “temporal mastery” (5 total), 5 points into “deciamtion” (5 total), 1 point into “manipulation” (1 total), 2 points into “time eater” (2 total)
  3. Volatile reversal - 1 point into “incipient void rift” (1 total)
  4. Smite - 2 more points into “righteous fury” (5 total), 1 more point into “holy wave” (2 total), 5 points into “panacea” (5 total), 1 point into “desperate measures” (1 total)
  5. Sigils of hope - 1 more point into “empowering sigils” (5 total)
  • Passives Void Knight
  1. 5 points into “rot grip” (5 total)
  2. 2 more points into “singular purpose” (4 total)
  3. 3 more points into “woe” (7 total)

Now that your leveled up, try a new build

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1 Like

Hi Boardman21, nice work as usual, always appreciated.

I would like to preface this reply by saying I don’t have that many hours into the game, and I have mostly followed guides blindly thus far. I did however take my time with this one, and really thought about things I did not understand. Some question might be stupid, and have a simple answer.

Questions about the guide:

  1. Volatile reversal - how come you put points in Ancient reversal. Afaik, the only way this node would be helpful, is to revert time further back to increase hp/mana, or end up further back. None of these reasons applies to your build. We remove both health and mana back on use. The moving further back is just annoying, except if you have lunge up in which case it’s less of a hassle. Maybe I am missing something here?

  2. Devouring orb - While leveling, I feel like the mana cost, and time to cast it, is just not worth it. Apart from the global damage, I don’t feel like it does much to help us. The void res is nice, if you need it. We do get 28% void res just from passive points. Getting the rest can be done on basically one crafted item, so we don’t really need it. Maybe I am missing something here?
    Note: I do not really have a good alternative to this ability, just wanted to get my thoughts out on the matter. Maybe Vengeance for more defensive stats, or Rive when you are, inevitably, oom

  3. VK passive points - Why do we prioritize world hunger over abyssal endurance (AE)? Seems to me abyssal endurance offers way more flexibility. If I just move all 6 points from world hunger to AE, we would get:

    • 56 hp
    • 28% void res
    • 28% phys res

I guess you could argue that leech is good, though I would feel safer going for “static” EHP, rather then dynamic in the sense I have to do something in order to have the defense. If you really want leech, a tier 2 gives roughly 10% melee leech (not us much as the node, but combined with the resistances and flat HP, I feel it should be better). Again, am I missing something obvious here?

Quick things that are wrong:

  • Most links to gear planner are incorrect.
    • Level 4 links correctly.
    • Level 9 links to same as level 4
    • Level 12 links to same as level 4
    • Level 19 links to same as level 4
    • Level 42 links to same as level 34
    • Level 49 links to same as level 34

Always happy to see you putting out guides. Glad to see people doing their outmost for the community.

1 Like

Volatile Reversal gives 36% Attack speed and movespeed for a duration equal to the amount of time you go back. Taking ancient reversal makes this 4 seconds which allows you to not only keep that buff longer but stack it as you can use volatile reversal more than 1x per 4s especially when proc the kill CD.

It also gives +20% Movespeed which makes warpath feel slightly better. Of course the mana cost should matter if you 2 hand weapon, warpath is 0 channel cost, and your getting mana back every 3 seconds. But yes its swappable with something else if you like, its not a make or break skill for the build.

Leech is very powerful, dont underestimate it :slight_smile: Also there was no need for the void res at you 75% from devouring orb. But yes passives are free to swap around.

Hmm not sure why this happened, i no longer have the links so i will just delete the ones that dont belong. THanks for the heads up :slight_smile:

Glad to hear your enjoying it and that your making it better!

Edit: I found the original list of links, all have been fixed, not sure why they got messed up. Thanks :slight_smile:

I was not aware of the interaction that the longer you go back in time, the longer the buff stays on. Good to know, thanks for clarifying that for me!

I agree that the movement speed makes Warpath feel smoother. The issue is we get the mana back every 3rd second node rather late, making Devouring Orb (DO), clunky to use prior to that. This is just my opinion though, could obviously be wrong here.

I might just be wrong here. Leech does feel good after some testing from my side. Especially since you are close to combat/minions all the time, you do get hit a lot. I might just not have noticed the difference it does.

Again, thanks for the answers, and good that you found build planners for all levels! Nice work, @boardman21

1 Like

Hi.
Great guide, im following it for my first build en LE. Just reached Lvl 13, will you update it to 0.83, because can’t see skill placement anymore :slight_smile:

Sentinel will get all new leveling guides yes but thats some time away at least a week.

1 Like

Boardman, thx dude for this build.
Seems that with 0.83 some nerfs hit the sentinel.
Lunge seems to be nerfed… or better i feel like it is. We will see maybe my gear must be overworked.
I love ur guides Boardman, pls go on with them

thx dude for ur work

cheers Lucio

1 Like

Hi, first of all thanks for your guides.
As I started with 0.8.3 I wonder if anyone has tipps on what to use instead of tactician with the 0.8.3 rework of the Lunge skill tree?

Theres a new 1 to 75 void knight for 8.3 although atm dont recall if I used lunge

Ok, found it. Will try to respec.
Thanks a lot.