Hello everyone! I would like to share my thoughts about the launch of 1.2 and some concerns.
So, first of all, I would like to thank our excellent developers for an incredibly cool update. It was worth waiting almost a whole year for this. Hopefully, updates will be released more frequently in the future, and their quality will be at the same level or higher. The amount of QoL that the devs are adding to the game is just crazy, in a good way. In the four years that i’ve been playing, the game has changed beyond recognition in this regard. At the same time, the game does not become a casual, and there is still room for brainstorm. There are some people who don’t like these changes, like mastery respec, etc. They probably like to suffer and waste their time on shit. I suggest to them go to PoE2 and suck white mobs dick. Anyway, there are still many more possible improvements. But with each update, the game is getting better and better, so we can see that the work is being done in the right direction.
In general, thanks a lot to EHG for absolutely without any doubt the coolest patch!
But next, i would like to express my concerns about the Sentinel. Already now, I’ve started to notice that people are saying that Sentinel is unbalanced. That he was made too strong. That he’s at the top of every tier on the Maxroll. That the entire ladder table consists 99% of Paladins.
Uhm. Do you guys even remember the last time melee-builds ruled the meta in our game? When could Sentinel easily push 1k+ corr? Not buggy builds, for example as was the Healing Hands, but just when the char felt comfortable and didn’t die from a single spit? It was long time ago for me personally. What have the devs done now? They made it playable and it’s awesome. For the last 2 years we have been living in the range-meta of Runemaster, Sorcerer, Falconer, Warlock, Runemaster, Falconer, Sorcerer, Warlock, Runemaster…
The main irony is that all these chars builds have much more survivability than Sentinel. The melee-class, tank, which in its essence should be very tough, was already experiencing difficulties on 500-600 corr, while the fucking “bigbrain” Frost Claw easily pushed 1500+ corr. If there is a bug somewhere that makes Sentinel work incorrectly, let the devs fix it, its the right thing to do. But i hope that they will also be prudent and not make it zero again in the next patch. They gave people like me, melee-lovers, hope, a fresh breath of air into the ubiquitous range-meta. Recently, there has been one cool melee-build of EQ Beast (God bless The Curse), but unfortunately, EQ was so strong because it was buggy, so it was fixed in this patch. So, i hope the devs will make the right choise and find a golden mean in the balance if Sentinel will seem OP to them.
Good luck and godly loot to all, love for EHG Team