1.0 Server Status Thread

Lost Ark was definitely a way worse release then this game has been. There were issues with basically everything i remember waiting and waiting and waiting. At least ive been able to play last epoch pretty consistently, have been having some more issues tonight though. I played for a pretty lengthy session last night with no issues.

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yes calm down, its not like its been 4 days now with no fix in sight
 There was a time to be calm that time has long passed


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Online play unavailable at 8 am in the morning, Thats new, hopefully it will be fixed soon.

PoE has been around for more than 10 years
 they have had a bunch of time to learn from their mistakes
 and the way people played and connected to games 10 years ago is much different than now. You can’t compare a seasoned company to one who launched their first game 4 days ago. It’s ridiculous.

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how many more “we installed a patch and hope its fixed now” posts do we have to endure until party play is going to be a thing with no endless waiting. LE is becoming a joke day by day. sry EHG refund in progress.

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æœćŠĄć™šć€Ș捡äș†

Well 
 bye!

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I don’t care if im past 2 hour mark im putting refund
 They did refund for people for any amount of play time for the day before, I don’t see why Steam isn’t offering refund for this disaster launch never the less im going to try and get the refund


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what wont happen? I am since 30 min + trying to login and says server is offline even it isnt.

Please do. One less toxic source around here.

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I guess, since servers are easy scalable resource, the game have an architectural problems, that prevent easy performance scaling, and it lays somewhere deep in game code and not easy to fix at all

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yeah something like WoW classic bag anchor xD

How am I toxic? I’ve been relatively positive these last couple of days but my patience has worn thin, its unacceptable for the game to still be in this state for 4 whole days and there’s very little updates from the developers to ensure us that this is being fixed
 Enough is enough.

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They’ve mentioned working on the backend code several times now. Server space is easy and all, but the backend needs to be able to support it, so you’re kinda right. It’s fixable tho, and if anyone else tried playing on day one, it’s obvious to see that the servers are WAY better than they were.

I just tried loggin in for the first time today after reading these doomthreadders. Took me about 3.5 mins of attempting to login to actually get in. i understand the frustration but at a point it’s just entitlement. if you’re unhappy refund. otherwise just try a few times and you will get in lmao.

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Yeah I’ve literally been playing the entire day and haven’t had a single issue until right this second. It’s made huge improvements

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Online Play Unavailable, just right now 
 yeah a lot better I see.

Do you really think the devs aren’t trying to resolve the lingering issues?

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I literally cannot get in, says online play unavailable its not doomsaying its just a fact, I restarted the game several time same issue.

Back in the day, studios had to actually have physical servers at time of release and it was really challenging to anticipate response from the public at large. Now with cloud-based hosting and such, it is a lot different proposition for companies to be prepared, and thus, correct for scalability issues. We are the end-users here of which most players don’t understand the multiple layers involved in planning, designing, programming, building, testing, troubleshooting, etc a modern live-service game. Plus not to mention all the other players involved on the back-end outside of the studio, such as the cloud-based service provider, whether it be Google, Amazon or Microsoft. I have been a programmer for much of my life, and it is still mind-boggling to me the amount of complexity involved in creating such a thing as an online game nowadays.

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