Thanks for the excellent feedback! Please forgive the brief reply - it is the weekend.
Some initial thoughts are;
- Our next patch includes passives for base classes. This’ll involve a bit of a reshuffle of which passives are available where. It’d be great if you could let us know after playing 0.6 whether you think this remains an issue or has been addressed adequately.
- I’m going to speak with the team about whether the ranges you have noticed on some skills may be a bug. It sounds wrong from your report, but I’ll see what they say.
- We’d certainly love to hear any ideas you have for Glacier skill tree nodes!
- I’ll pass on the suggestion for ground-targeting to be enabled for Fireball.
- We do want both specializing into a single element, and spreading the love to be viable. It’s possible these nodes aren’t the best way of enabling certain options. I’m not sure if they’re doing any harm as they are, but we’ll discuss them internally.
- We’ll talk about maybe adding that Elemental Nova idea to The List™.