I don’t quite agree with you. Players are free to play whatever game they want, as long as they understand what the game mechanics are.
Dark Souls games are brutally hard. If you have very low skill, then the game might not be for you. Sure, you have to option to try and play it, but you will be killed hundreds of times by lowly mobs and will never manage to kill the boss because it’s too hard for you. Should FS make the game easier for you so it’s more accesible?
Horror games are supposed to be frightening. Some people are too afraid to play games like that. Should the developers make the games less frightening so everyone can play?
Lots of strategy games require you to be smart. Should they be dumbed down so everyone can play?
ARPGs, at their core, require time investment. You won’t advance much if you don’t play too much. The game shouldn’t be made easier because you can only play 1h per month, because that would make it so that everyone that plays 20h per month will be done with it in 2 days. That is already what D3/D4 is for.
Besides, in LE (and other ARPGs) you already have legacy/standard/eternal/whatever. That is precisely so you can play at your own time.
It doesn’t mean that a game can’t cater to more players (although D4 has shown that this doesn’t actually work). But there is nothing wrong with saying “This isn’t a game for you” when you don’t fulfill the target requirements for said game.
Souls games are definitely not for me. And I see nothing wrong with that, nor do I wish FS changed them to please me.
That’s a flawed metaphor. The more appropriate metaphor would be “If you only like to eat unhealthy food and can’t stop doing so, then being thin (and probably healthier) isn’t for you”.
Although this is a reductive example, since weight isn’t simply tied to eating habits but a lot more factors.
I think you just don’t want to understand, really.
But since you don’t seem to want to understand that adding a difficulty slider would make Souls players stop playing their game, I’ll try one more example:
If LE adds a bunch of options that turn the game into a D4 copy, they’re all options but the game will turn into D4. I don’t like D4. I would stop playing LE. This is because LE would stop being LE and would instead be another D4 with some options.
Adding a free mastery respec option would make LE closer to D4, thus I would like LE less. Most likely less enough to stop playing. Even if there was an option, because the game would not be the same game.
If you don’t understand after that, then it’s because you either refuse to, or because you have an inability to empathize.