X% increased minion damage not working with sabertooth

Title pretty much
https://imgur.com/a/9enqmAH

might aswell mention that the Sabertooth is really buggy with Fury leap’s node “Pack Leader”, sometimes he just goes over random walls whenever you use Fury Leap, and then has to walk back to you, instead of just jumping with you, it’s like while you’re leaping he’s also using his own leaping skill towards the nearest enemy (which might be 3 or 5 screens away at times…completely random)

Just here to confirm the sabertooth is bugged. I was trying to respec into cold sabertooth shortly after I unlocked him. I noticed firstly that his frost nova is terrible radius, so I started looking closer. It was doing 150 damage ever cast. I thought on a 10 second CD skill this is pretty weak, especially after playing scorpion. The vortex was doing around 200. This was all with decent minion gear at lvl 50. Wanted to test it further:
-I put on all the minion damage and minion cold damage I could find. Frost nova was doing 150.
-I took off all my gear, and Idols. Ran out there naked and frost nova was still doing 150 damage.
-I put on all PLAYER cold and spell damage (just curious), and frost nova did 400 damage.

Concluded that Sabertooth, at least the cold spells from him, are scaling off player stats instead of minion tags. After finding this article I wanted to add this in hopes of getting some attention. I will make a bug specifically for his cold spells as well.

Please disregard my previous comment. I tested this in arena with a fresh cup of coffee this morning. I am afraid my previous results had moments that I did not desummon and resummon my Sabertooth in order to pick up the stat changes. This morning it appears to be working. Those cold skills may be in dire need of a buff, but they ARE scaling on minion and minion cold tags. I apologize for any confusing caused.