The Wraithlord, summoned via the Wraithlords Harbour helmet has emotional problems.
Can you change his priority of spells to summons wraiths first, and sacrificing other minions second? As he currently stands, he will go out of his way to spam sacrifice on minions instead of attacking enemies or summoning more wraiths.
Please just give him a 5-10 second cooldown on sacrificing minions and to keep wraiths at max capacity before sacrificing. He should also prioritize attacking enemies trying to murder me before trying to eat my other minions.
This would be a tremendous nerf to the Wraithlord. What makes it so powerful is how strong sacrifice is. Considering that in order to get 100 flat minion damage you need double t7 minion damage mods on your weapon and this only if the minion is melee. The amount of flat added damage the Wraithlord gets carries the build.
Just take the node that limits the summoned wraiths to 2.
Well that’s not how my build works. I use wraithlord in combination with the ghost maker dagger and infernal shade. I want as many wraiths as possible and to ideally use vomitting volatile zombies, but unfortunately he kills my zombies before they contact an enemy unless summoned right in their face.
I’m not sure about your build, but Wraithlord’s necro beams are not impressive at all. They do like 1k damage as opposed to my infernal shade’s 5k or transplant’s 8k. Not to mention I have about 8 wraiths hacking away with dreadshade. Most of the time I just resummon him on top of enemies since he’s lazy af moving in to attack.
Also, I’m not sure if you meant to say the Wraithlord is actually casting sacrifice, but I don’t see any documentation saying that. As the link below says, he’s only consuming them for +HP and +spell damage.