I’m trying to understand how wandering spirit scales with specialization skilltree and the descriptions are really unclear. The skill description clearly states:
“4 spirits are revealed immediately after casting the skill and 13 more are revealed over the next 6 seconds.”
But then I have
Eternal Hunt which increases the duration and
Thin Veil which increases the
reveal rate. To me it sounds like neither of these passives will actually increase the actual number of spirits revealed, just how long they can survive (if they appeared close to the end of the original 6 second duration) and how fast they appear, but in both cases it makes the passive skill sound completely useless.
So: Do you actually get more spirits from taking these nodes? How many more spirits?
My guess would be that maxing
Thin Veil should give the original 13 spirits in
6*0.65 = ~4 seconds, so should actually give ~6.5 extra spirits, and then an additional
~19*5/6 for maximizing
Eternal Hunt for a total of about 35 spirits, but does it really work like that?