Why were the class specific intro cinematics removed?

I’m kind of curious why the class intro cinematics were removed for something wholely generic. The class intros gave some depth to each class. The Mage was the teacher to the Acolyte and is now chasing after her. The Primalist returned to his village burning and his family dead. Having some of those short backstories helped. I understand want an overarching story for the whole game. But adding to that, doesn’t mean you have to subtract from the class specific ones.

Maybe you’re doing this to make said main story more generic by featuring a stranger/wanderer because you’re planning on removing gender lock or allow us to make more customizable characters. However I think you should allow for them maybe in the main menu, or add them back and have the new main game cinematic take place right after the class one.

The answer given was: they made no sense, and the devs wanted to introduce players to the MSQ which the new cinematic does.

I’d disagree on the made no sense part. They made sense for the class/character itself but their own story didn’t factor into the MSQ. Shame they nuked them is all. Any extra story depth on a character or MSQ level I and many others would welcome I’m sure, despite how secondary story usually is in ARPG’s.

I think they do make sense.

The Mage was following the acolyte, but then heard his home was under siege and decided to return. He used to be known by many as is thus contacted.

Acolyte sees Rayeh attack for some reason and comes to believe there is more power to be gained. Is she seen as a criminal by everyone or just by the mages who see her magic as evil and unnatural? Acolyte is the weakest point since even if this isnt the case, would the group that is protecting the epoch ever want a power hungry mage come help them even in the case of “enemy of my enemy is my friend”?

Rogue comes looking for new work since she was forced to leave maj’elka. She would easily have been contacted as a mercenary.

Primalist comes to fight his enemies. As to why contact this random guy (was he ever random?) is a question.

Sentinel comes to fight against Rayeh considering he used to be part of them and saw it was wrong. Contacting a guy who is quite possibly known as a rebel would make sense even if he used to be part of the current enemy and you might not want to tell this guy about your secret artifact. Not that its much secret, it seems since osprix seem to know about it enough to come looking for it.

Everything kind of does make sense? As it is, the traveler just… appears. That by itself leaves the entire thing open as to who the traveler even is. This, in my opinion is a greater problem as far as story goes than solving the reasons why the events that exist in game right now would fit each class. Biggest problem is the letter you see at that start where someone clearly wanted to contact you. It would be far easier to come up with plausible scenario, if that thing didnt exist.
Then again… who the hell is the traveler and why did anyone want to contact him/her? Each of the classes have greater reason to be there than… a random person?

I can only imagine there being some story related to that at some point. Who the hell is traveler before getting involved with the epoch.

Yeah Im a story guy and I think all these details and I have my own assumptions. :slight_smile: