Why mage's ground dot sub skills are so bad?

Sentinel’s fissure scales with Attunement
Sentinel’s consecrated ground scales with Str and Attunement. They are really good…
Trying out something new with Tundra helmet and Triboelectra
Static ground from static orb. No scaling
Greater vortex from Glacier. No scaling
Both are unplayable for dmg, millions of gold and time were spend for nothing - build is dead. And it is not fair
https://www.lastepochtools.com/planner/owxwzjXA

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Static Ground scales with Lightning, Spell and Damage over Time.
Greater Vortex scales with Cold, Spell and Damage over Time.

I’m not sure what you spent millions of gold and time on, but your build doesn’t look like a DoT build at all.

Most importantly, you converted your Static Orb to Cold, but it doesn’t say Charged Ground will be converted to Cold. I wouldn’t be surprised if it’s not converting or just bugged (just like Fissure was).

Either way, you’re missing more damage nodes in Static Orb tree. These buff Charged Ground. And as you are probably aware, Static Orb gets a big damage multiplier from stacking Max mana. You have less than 500 mana.

Your Glacier has similar issues. Damage nodes not taken, instead you spent 5 points to upgrade a weak DoT to slightly stronger weak DoT :smiley: but this DoT only has 40% chance to happen to begin with edit: I forgot the node before makes it a 100%.

It seems your idea was to simply cast Glacier and Static Orb on evade, which is a cool idea and can definitely work, just not with the subskills and the setup you created.

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It is cold. Even looks like cold misty clould

Vortex is not scaling with 1 2 3 glacier hits. And it seems to be the same with charged ground. I was avoiding another manastacker build, but current level of mana will not work in hit-crit versions of this skills + target bug so I’ll screw it n wait for changes. Fun idea, bad output :pensive:

Guess it’s just a tooltip bug then, it still has lightning tag and no cold tag when static is converted.

Yes, the basic Vortex is the same no matter if created by small, medium or large explosion.

However, the damage it deals will not be the same.

For example, the Cold Snap node has 200% more damage multiplier to Medium explosion. Now check the damage before and after speccing into Cold Snap 2/2.

Some glacier nodes affects vortex, some are for hits/crits only and crit variation + mana from crits are superior
Main problem is not attributes scaling, but dmg effectiveness
Consecrated ground - 120%(375%)
Vortex - 20%(40%)
First one needs nerf, second needs buff

This seems like a bug then, as the vortex specifically call out that they do not scale with nodes on the glacier tree.

Which is why past builds for vortexes have focused on just spitting them out, as they stack

Yes, though to be fair, consecrated ground is a significant part of Judgement.

I don’t think so. Missing clarification in nodes info. For explosions dmg and/or vortex

Exactly, it is a part of that skill. + Dmg nodes, good scaling and x9.25 better dmg effectiveness per second if you compare it with vortex

Yesterday I had a nice talk about subskills, and learned that it doesn’t matter what scaling is shown on the subskill, because it doesn’t matter. What matters is the main skill.

Glacier scales with INT, so its vortexes also scale with INT.

Sure, nerf Brand of Deception then.

Yeah, well, after learning about Brand of Deception and subskill scaling, I think I’m past believeing what the description says.

Logically it wouldn’t make much sense if it didn’t scale with nodes on the tree, as there is literally a Greater Ice Vortex damage node that doesn’t do anything else, and because the vortex damage would be quite lacking like this topic implied :slight_smile: