What is happening here? I have a wand in my mainhand and spellbook in my offhand.
the only “clang” sound that comes to mind is Stun.
It feels like a bug. Sometimes it happens literally every second for no apparent reason and then stops happening altogether.
And yes, it’s stun, afaik.
All hits have a chance to stun if they deal enough damage. (includes enemies hitting YOU!)
non-player hits must deal more damage than 5% of a target’s maximum health to have a chance to stun them. Every 100 stun avoidance raises this threshold by 1%.
in my opinion, this is the worst feature ever to be in a game.
at the very most, it should be a 20% chance on rare and 40% on boss enemies, not every single enemy.
or at the very least, increase stun immunity to 3-5 seconds, since you can still get stun locked with the current 1 second immunity (it honestly doesnt even feel like you get that immunity).