Minion builds are near and dear to me, and always receive a lot of extra attention as I play through ARPGs, and one thing about our Acolyte has been tugging at my brain: why do Skeleton Vanguards exist?
Of all the minion skills, they’re the least impactful, have no skill tree of their own, and feel like an afterthought. They’re only Slightly more damage absorption than regular skeleton warriors, but we don’t get nearly enough of them, and when consuming random minions from other nodes, we cannot maintain their uptime to be available, so we have to slot other minion skills, anyway. As icing on a cake goes, they’re too basic to be exciting.
While Warlock may bring them more in-line with other minions, I have another proposal for their source nodes - cast a randomly selected active minion skill instead. Obviously the community would prefer these random selections to be selected from their bar, but even if it wasn’t, there would be some unique spice to getting a random skill cast in kill (or minion death).