What melee attack should I use with my Beekeeper build?

I am starting a Beekeeper build, based on Rogue.
Currently using dual humming-bee and Keeper’s Gloves to generate the first bees swarm (with experimental belt too) I will add later the Acid Flask/Decoy combo to generate more.
My question is about what skill to use as melee damage ?
I am currently using Flurry for the extra-attack speed and the poison and bleed generation but I wonder if I should use one of the Bladedancer skill…
Currently I plan to use: Flurry, Smokescreen, Acid Flask, Decoy and …Shift ?

The idea being Decoy, Smokescreen jumping back, Acid Flask the decoy for bees, Shift to go back in the smoke then Flurry the survivors. But I am unsure Flurry is the right attack or if I should swith to a blade dancer attack or even Puncture…

What’s your opinion ?

The one that makes your build fun to play for you :vulcan_salute:

GL&HF! :slight_smile: