What is your favorite Legendary Item idea?

Eye of Reen with flat melee crit and attack speed, maybe even 2 Eyes of Reen :smiley:

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Titan Heart, Eye of Reen, Cinder Song…definitely all good and interesting items to try it out!
Wing Guards or Lirakas will also become crazy good. Already a good base implicit with both strong stats for crit and ailment playstyle.

Here are a few I put together from the item list:

Gloves

  • Wing Guard with more attack speed and melee leech
  • Li’raka’s Claws with Throwing Speed + Damage
  • Raven’s Rise with Minion Health + Damage
  • Frostbite Shackles with attack speed + damage over time

Weapons

  • Humming Bee with more attack speed, flat elemental damage, armor shred, and health on hit
  • Gladiator’s Oath with Crit multi, flat melee phys, armor shred, and dodge rating
  • Eye of Reen with flat melee crit, attack speed & ignite chance
  • Undisputed with flat melee phys and increased phys damage (or more melee speed)
  • Bloodgeon with flat crit chance and attack speed (and maybe Melee Damage Leeched as Health)
  • Dreamthorn with flat crit chance, attack speed, reduced damage from crits, Melee Damage Leeched as Health
  • The Last Laugh with flat crit chance, attack speed, reduced damage from crits, Melee Damage Leeched as Health
  • Leviathan Carver with reduced damage from crits & Melee Damage Leeched as Health
  • Bone Harvester with Minion Melee Damage, Necrotic damage, armor shred and reduced damage from crits
  • Apathy’s Maw with increased DoT and melee leech
  • Hammer of Lorent with attack speed, phys damage, less damage from crits and armor shred
  • Draalsting with attack speed, poison damage, chance to poison and chill
  • Morditas’ Reach with attack speed and DoT

Quiver:

  • Arrowguard with bow attack speed, bow damage, armor shred, and a resistance

Shield:

  • The Slab with block chance, block effectiveness, reduced damage on block, health or all resistances
  • Moenia Mentis with block chance, health on block, increased armor, reduced damage on block
  • Bastion of Honour with health on block and reduced damage on block
  • Horns of Uhkeiros with block chance and reduced damage on block

Off-hand Catalyst

  • Ignivar’s Head with increased crit, increased spell crit, and resistances

Relic

  • Eye of Orexia with Fire damage & Level of Volcanic Orb

Ring

  • Quicksilver Coil with Dex, Phys damage, crit avoid, & dodge
  • Liath’s Signet with ele damage & lightning damage
  • Ribbons of Blood with minion damage + minion health
  • Heirloom of the Last Nomad with ele damage, fire damage, and two resists (because, why not)
  • Oceareon with ele damage & spell damage

Amulet

  • Gambler’s Fallacy with crit multi, some penetration & armor shred
  • Bleeding Heart with Damage Over Time, some penetration & armor shred
  • The Claw + Fang with minion damage + minion health
  • Death Rattle with minion damage, healing effectiveness, health, health regen
  • Xithara’s Conundrum with phys damage, phys penetration & health
  • Logi’s Hunger with crit chance & crit multi

GF CANNOT drop with LP bc it is a quest reward. I am SO sad about this, and i think it is very unfair. Avarice nor Orichian petals will drop with LP bc they are not specific drops.

This was confirmed by both Trasochi and Mike in the Dev Discord (Mike made a mistake on stream).

boo to that.

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Claire and I are starting a campaign to change that.

New Rune: “Rune of Legends”
Effect: “There is a (small)% chance to add LP to the item. There is also a (small)% chance to destroy the item.”

Ta da!

Actually, i think the fix to let it roll if you are using a rune of ascendance and to let the quest rewards have a very small chance of give LP.

I don’t want to really think about it now, but for sure I’ll have a deep look at Reach of the Grave.

I think you will be kinda disappointed with that.

Wand’s offer absolutely no minion support, so some uniques that are on “off-theme” bases will take a hit, if there is nothing changing with the affix distribution.

Yes, that’s what I fear.

So I rolled a 3LP Vipers Tail, I have yet to decide what to add to it. So you would look for clean ailments on potion, health, hybrid health, and then for the 4th spot that i hope to miss on mana regen or poison damage if i read that correctly?

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Hazelroot - with Increased Cast Speed (Should be somewhat easy to get)
Thornshell - with T6/7 Damage Reflected to Attackers and T5 Block Chance
Valeroot - with T6/7 Damage Reflected to Attackers, and any combination of T5 Strength/T5 %Increased Armour/T5 %Increased Health.

Woven Flesh with +3/+4 so that I can transfer my insane chest on it and remove the crit avoidance from my other items in favor for more HP.

I made this:

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No lie, it was more difficult figuring out how to post that picture than making the gear!

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I don’t want to really think about it now, but for sure I’ll have a deep look at Reach of the Grave.

Sadly off-theme base type unique like summoner wands have got the smelly end of the stick.

Wands do not have any minion related affixes.

The only thing that you can put on it would be stuff, that benefits your character.
Best use case would be probabl some ailments to support your minions or thigns like cast speed to faster cast stuff to support your minions.

But for pure minion builds there is literally nothing you can put on it.

Also welcome to the LE Forum!

Thanks for your quick reply,. .

A belt or boots that maybe turn warpath to cold. all ignite % to freeze rate or cold damage. Still think a cold warpath would be amazing and fun.

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