I don’t know this terminology and I keep hearing it. When I ask in chat, I get pretty terse answers regarding “trading” or “better loot”, but I don’t have any context for understanding the terms or these answers.
What I’ve culled from reading so far is that these are different guilds or factions we can align ourselves with at some point and one involves online trading and the other does not. Can someone help clarify a bit more?
Wow, that is a great in-game guide. I can’t remember the last time I saw a developer put so much effort into documentation. I still remember those nice thick spiral bound game manuals that came with early games.
Ok, having read the guide and links provided, I’m left with a question. Since all characters on your account share a stash, and get the benefits of the stash, and since different characters can be in different factions, why wouldn’t you just make two characters and put them in different factions, so that all characters can benefit from both factions?
Also, everything that drops normally in CoF has cannot be traded, even without tags. The only exception was Nemesis drops. Don’t know about the new added stuff (like items imprinted in the weaver tree).
That’s what I was talking about, the drops you get while in MG. He says, as you quoted, “Nothing that drops”, but you are saying the drops will.
It was my impression (although I’ve never played MG) that it worked the same way as CoF for the drops, that some would drop with the MG tag. If what he says about items only drop with the CoF tag if they were drops based on the CoF reward or prophecies then I can understand that. I just didn’t know that’s why some had the tag and others didn’'t.
No. It wouldn’t make sense for them to do that, really. The tags are added when the gear you get has been “influenced” by the faction. For MG, the only influence is buying them, so only those get tagged.
For CoF, all drops get cannot be traded (since you do get a base quantity increase at rank 1), and if you get a drop because of a CoF rank (for example, double drops on bosses) or a prophecy, then that item will have the tag.
You actually said “Nothing that drops will have the MG tag” rather than “everything that drops”, which is where I got confused. Slight difference in meaning.
My original post on this was that not everything that drops would have the tag.
So to clear up my confusion, please, what you mean is that not everything that drops will have the tag, or nothing that drops will have the tag?
I’m not being contentious, I’m just seeking clarification for my understanding.
If you’re MG, none of the gear will have the MG tag. Only gear that you buy in the bazaar has the tag. Items that drop have no tag or restrictions and function the same way as if you had no faction at all.
If you’re CoF, all of the gear that drops will have “Cannot be traded” (exception being Nemesis before Season 2, don’t know if that changed or if new mechanics also have this, like drops from weaver tree).
But only the gear that has been “influenced” by a rank or a prophecy will have the CoF tg.
Minor correction. If you’re partied with someone and both of you are CoF you can still Gift each other drops. My wife and I always play together, we are both CoF, and we always give each other items useful to each other.