Mods like “Enemies are deadly if not damaged recently” and similar.
What are “Deadly” enemies exactly? Do they have increased damage, or increased crit chance? What are those values?
Would be a great topic for the ingame Game Guide.
Mods like “Enemies are deadly if not damaged recently” and similar.
What are “Deadly” enemies exactly? Do they have increased damage, or increased crit chance? What are those values?
Would be a great topic for the ingame Game Guide.
Deadly gives 100% more damage, specifically more so its multiplicative with any other damage increases, including other monolith modifiers, corruption and affixes on the mob.
Thanks!
As far as i remember, it’s adverb Joking :))))