So I started off using mainly harvest, skeletons and bone curse. This worked okay until Chapter 5 or so when my skeletons started to get destroyed constantly and my golem would also fall over but they tend to be okay except against bosses. Then I hit one boss who just destroyed me, a particular patriarch and matriarch.
One problem is that I just don’t do much damage and can’t stand to be in melee. One issue is that Harvest doesn’t seem to do damage even if someone is cursed. Trash mobs are fine, but bigger targets are a real problem. The issue I’m seeing is that I’ve been going around with a 2h weapon and boosting phsyical damage, but Harvest doesn’t have any physical scaling, it only has necrotic scaling, even though there’s a deep passive tree that makes the damage necrotic. It also has dexterity scaling, even though there’s no dexterity passives in either Acolyte or Lich tree, so you have to put it on items.
Another problem is that Reaper form seems to be the only button to avoid death (besides transplant) but it doesn’t actually get you out of the situation as it starts you at whatever health you had when you pressed the button, so you can use it, run out immediately and then get smacked all over again. It also doesn’t seem to improve damage at all. Reap seems to have the same issue as Harvest, it doesn’t scale with physical and only necrotic.
Curses also seem to have the same issue Bone curse doesn’t do damage. I’m not sure if it’s better suited to Necromancer’s who’d have the minions proccing the damage or if there’s something else I should be doing?
Be interested in any pointers as to how you’re meant to build a Lich. Also wonder if my playstyle (curse and hit things) would be better suited to the Warlock when it comes out?