Werebear Form (skull crusher node)

node gives fury leap benefits on maul cast with rage consumption. rage consumption is being activated before maul and if it causes werebear to run out of rage it will cancel the maul before going it deals damage.

I am not sure if this is intentional or not. I made a note of it internally. Thanks for the report.

I was just about to report the same bug. It consumes all remaning rage and doesn’t cast the skill as it revert you human form. Essentially wasting any amount of rage that is under the limit of its cost. If you cast a healing totem in spriggan form without having 10 rage (its cost) it still puts down the totem as it reverts you back to human form. That is why I didn’t think it was intentional. I hope it isn’t intentional cause it feels bad to revert back for nothing, either we shouldn’t be able to cast without the rage cost or it should at least finish the cast. I’ve even reverted back to human form mid maul jump to fall flat down and do nothing, it was very wierd.

Interestingly, it will still pull enemies in if you have the Fury Leap node Gravity, even though Maul applies no damage at all.

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