There’s a bit of a weird collision interaction with projectiles going on in the Armoury. There’s a blob of void goo on the ground that you can’t walk on, but it also blocks projectiles that try to travel over it. It’s pretty clearly on the ground, and it looks like they should have no problem going over top of it.
Steps to Reproduce:
Go to the Armoury Map through Upper District
At the beginning section where you have to defend, go to the far right side of the room
Throw a projectile at the big blob of void goo on the ground
Note that the projectile hits the air above the goo and disappears
Expected results: Projectiles travel over top of the goo on the ground and continue in the direction you threw them, as if there were nothing there.
It’s not just the void goo, there’s areas of terrain that don’t allow hammers to pass all over the world. I would assume that there’s some non-visible terrain that’s preventing the hammer.