What went wrong?
I was in the process of adding multiple Conquered Towers to a timeline when after adding a few, trying to add another seemed to have no effect. I clicked on the same open node a few times with no result, tried two other open nodes also without result. I closed the UI for the altar (I think it’s called?), reopened it, and it showed three closely-grouped Conquered Tower nodes in the space where only 1 should be (see attachment). I closed the game, restarted it, and it’s still there. None of the three have an open path, so they all appear to have been wasted.
I’m not sure where the Log File you want is saved, but I’ll open a bug report through the game and have it attach the logs there. I wanted to create this post because I figured the screenshot feature wouldn’t show the weaver map, which I’ve attached a snip of here. I’ll include the link to this post in the bug report I submit in-game.
Weaver Echo Placement Bug.zip (22.8 KB)