I wish the different weather effect did more then look nice. Ideally adding a player/mob buff/de-buff.
Examples; snowy weather results in slower movement but increased all cold damage.
raining results in extra chance to shock a target
heat storm causes constant damage
sandstorm would lower accuracy and cause a chance to miss a hit.
Just quick examples and not 100% what i want just wanted to show diff ways it could roll out,
I think that would just lead to either people going in and out of areas until they had the weather they want or (if each echo ālocksā the weather on opening) players leaving because the weather is stopping their progress and forcing them to make a detour to a different echo.
Having very small bonuses that have a low impact is fine. Having random debuffs of any kind just annoys players for no reason.
Thereās a reason why PoE2 players hate the vaal temple maps with the constant damage from the middle and will go out of their way to avoid it.
valid points, that being said if you let ācheeeserāsā limit game design and feature experimentation. The end result (imo) is a meh game experience.
Not so much worried about the cheesers but more about annoying regular players with random debuffs that might even be bad for their build.
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if issue is player satisfaction then make it a toggle on off option. the suggestion is based in player emersion.
Yeah, a toggle would be fine.
Honestly, most players in this genre arenāt looking for immersion (as can be seen by the fact that most players donāt care about character customization at all), theyāre just looking for a power fantasy or for character progression.
But for those that care about immersion it could be nice to have that option.
Fair points.
I typically try to post whatās not being mentioned/asked (as far as i know about)
As far as Iām concerned thereās already enough people asking for seasonal leaks and (insert generic request for 1,000 time).
And as much as i like positive feedback from people, i welcome negative feedback as at the very least me mentioning something thatās not ātalked aboutā followed by a hundred āhell noā player comments. is a good thing as it makes a point of ref where it shows the idea is a ābad 1ā
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It might be fun to open up weather manipulation as a gimmick for the Primalist or Mage class or something like that.