WASD with movement skill on cursor but dodge on movement direction

Hey, i think it would be nice to have a WASD mode where movement skills are based on cursor but the dodge roll is based on the character movement. It feels easier to use. Or make movement skill such as shift be considered long range movement because right now aerial assault feels great but shift feels really bad for me on WASD

4 Likes

I also feel this would be a major improvement to be able to bind roll to one option, and movement skills to another.
Havig both on the same feels very unatural to me becuase I consider the doge roll a seperate (movement) mechanic and not a castable ability.
No matter which option I chose, I either movement skill myself into a location I didnt intend, or I dodge roll myself into a position i didnt want to be in.
Additionally, thanks for the WASD! I prefer old school left click, but RSI has finally caught up with me!

2 Likes

100%. I will seriously pay for this enhancement. All isometric RPGs behave like this. Why is LE different?

Right now I’m stuck with dodge following the cursor and its awful. I will seriously buy a $50 supporter pack if it gets me this lol.

+1

I died more than I care to admit because I couldn’t set up which direction my dodge should aim. I barely see my cursor in the heat of a serious fight, yet alone to pay attention I’m dodging to the freakin’ invisible cursor.