WASD: Proximity based "interact" action

To me Interaction is the most awkward thing about current WASD controls. I’m moving up, click something on the right to interact (miss-click) and suddenly I’m running right.

My ideal controls:

  • Left click: my chosen skill (with option to move closer with melee skills that you already have) + pick up item.
  • F (or other key): proximity based interact (for NCPs and chests) that is not taking cursor into account.

I only bring up loot here, because it’s the next obvious problem splitting “Interact” away creates.

I imagine this can be implemented by:

  • Making proximity based “interact” its own action.
  • Making pick up (and move if item is out of range, but not when clicked on ground) it’s own action.
  • Skill it’s own action.
  • Let me bind 3 of these on their own buttons, or on a single button.
  • Maybe also an option to disable looting by clicking and item directly, and forcing clicking the name.

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.