WASD Movement Input Separation

Hi all,

Coming from another ARPG with WASD support, the lack of being able to separate move and interact and attach LMB to a skill/interact is pretty rough. It feels very counterintuitive to have WASD set, yet interact cannot be separated from move. I can kind of get around it with the different move options on the skill bar, but that then forces my character to auto-attack when I am holding WASD and hovering over an enemy, which feel VERY weird.

4 Likes

Was wondering if it was just me. It feels awkward.

I totally agree with this. I like to play with WASD and at this moment it is good. Sometimes it is awkward yes but in the end I can play it. It can be better. The system is in beta now and I believe that they can improve it with user feedback.

I can live with that by just holding SHIFT whenever i use an ability with LMB, so that my char doesn’t move. But that triggers this awful bug where that ability goes into “autoattack” mode and i need to click elsewhere on the screen (not on a mob/item, etc.) to turn that off… wish they would fix this and i’d be happy with WASD.