Was told to post this video!

I was honestly told to post this as it was good insight! So here is the video ill let it speak for itself!

https://www.twitch.tv/videos/714022263

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I’m good with being somewhere between casual & obsessed & that there are better players than me.

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yeah agreed i dont want to be the very best but being near the top would be fun for me personally still push content as soon at it comes out and be able to learn it with the community being top 5-10% is my personal favorite spot

Metaphors are death threats :eyes: :eyes:

noun

noun: metaphor; plural noun: metaphors

A figure of speech in which a word or phrase is applied to an object or action to which it is not literally applicable.

Some people literally have the mental capacity of a mushroom, and should let go of mummies apron strings.

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i agree there will always be those types of “Leets” as per your reference we cant stop those. But we can hope they will at least understand their position in creating a healthy end game progression for all! But you saw the goal to this video was point out general flaws within certain perspectives from both sides sometimes on player side and developer side. Cause each side has its own perspective theory are so drastically different! Hopefully i help create a good first step towards this <3 thanks for your insight

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us OG masters have to stick together.

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Nice “rant.” I agree, the different difficulty levels does help split the game up for different challenges. I’ve always been a casual player. Personally, I could care less about how godly I am or not. Being able to try different builds, kill all the mobs on a map or even just farm for loot, is what keeps me coming back.

End game, of almost all ARPGs has been an issue. I see people saying, “end game sucks,” or “end game is lacking,” but hardly anyone offers ideas to the game devs of what end game could be or have. On the other side of that, game devs, who actually care about their game, should listen to the players. Why stop at just 2 end game modes? Why can’t there be 4, 5 or 6?

Sure you may stop leveling at 100, but why not offer, “beyond 100,” perks. Something like, you’ve completed a certain stage in the Monolith runs. Now we get to chose one of three perks. Why not also offer another passive point or two? Those that want to keep pushing their character will be rewarded. Personally, I could care less about gear find percentage. A passive point or two? Now you have my interest. Even the “leet” players would enjoy making their characters even more godly.

That’s my little rant for the moment lol

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Enjoyed the rant, agreed with it, will watch again.

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