Warpath Spin Speed comment/thought

I feel like warpath’s spin speed should be connected to your movement speed. Some way that connects the faster movement speed to spinning(APS) speed.

Maybe a 1/1 node that chances the current scaling from attack speed to movement speed for warpaths APS.

It is connected to your movement speed. The Alt info states that “You have 20% less movement speed”.

I don’t know if it actually works based on your movement speed or not as I haven’t tested it, but in principle it should already do that.

IM 99% sure your APS is based off you attack speed and the less move speed is just slowing u down for distance travelled. ive been wrong before though.

from tool tip

You have 20% less movement speed while spinning (multiplicative with other modifiers). Hits at twice your attack rate, but added damage applies at 60% effectiveness and there is a 40% less chance to apply ailments on hit.
You cannot be stunned while spinning.
Not affected by weapon range.

Yeah, I’m not sure what APS is but thought you were talking about your spinning movement speed.

:stuck_out_tongue:

Attacks per second (APS) so how many times you hit enemies within your skills area of effects. My bad on poor chat habits there.

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I think it’s an interesting idea, but extremely hard to balance as the stats are completely distinct, available in different slots, values, and availability. It’s also a risky thing double dipping into a stat (movement speed being the most powerful utility stat, and now also being one of, if not the most powerful damage stat). It also reduces build options by removing a scaling vector. You’re always going to scale as much movement speed as possible, so it doesn’t add any considerations. I think there may be home for this in a unique item that can impose additional limitations or conditions to address these points.

Sounds fair. I’m an outlier and almost never bother with movement speed. I was just of the mindset that in my brain moving faster should make u spin faster as your arms are locked in place. And it’s the rotation was from the feet type of logic, I wasn’t even looking at balance for this one.

But hey maybe balance would be the way to balance it, you could make it so you can get stunned(off balance) if you scale APS with move speed. Maybe even make you have a debuff that makes u easier to get stunned. That way if the gain is too much you put a RIP risk to use it.

I feel like WP spin speed should be nerfed, my boy spins at 177ms while channelling an entire AOE off screen clear and runs at 80 thousand corruption currently. His “slow” mapping set has 148ms. If you’re moving slow then it’s not about a node needing to be added. It’s literally insanely fast, biggest AOE, best life leech due to AOE, insane armor etc

His mapping set now he has alternatives with very high dodge on it as well as everything else.

Not to mention STUN IMMUNITY while channelling, it’s insane. Hence it should be slower. His best uber kill is 24 seconds. This class needs NO buffing.

Quicksilver wind should be removed IMO :slight_smile:

So I didn’t make this as a way to buff the skill. It was more of a thematically thought process nothing to do with if attack speed was good or bad on it.

I get everything needs balance and people love asking for nerfs, and feel free to make a post about dropping the hammer on warpaths damage. Just remember if you do. nerfs are only needed for (at best) 10% of players of most builds as they have the gear to support it going to crazy levels. Although this is besides the point that’s one of my reasons to say put damage caps in over killing a node as it hurts the casual player more then it helps balance the game (imo).

For example you mention your warpath is in 50k corruption I believe. Which probably means you are exploiting the T8 reduce cost while channeling with the warpath node more dmg and more cost per second. Although a basic t8helm with that affix can be easy to get for some the typical player will struggle to get that. And that’s assuming they read the patch notes or were informed somehow on how to get a t8. And that’s not even factoring in whatever else you got on your account. But yeah this is way off topic of my posts intention.

I said my friend was at 80k - every single WP void build this season slammed T8 mana - it’s not an exploit it’s a simple part of the game to add a T8 slam now and its to stack mana which is vital due to echoes and multipliers on WS it’s how this class and ES is played. I read your comment in another thread on builds you really don’t seem to know what you’re talking about. If you’re stacking move speed with attack speed and someone puts T7 attack speed on which goes to 96 are you seriously asking for a +96 move speed added to the already crazy movespeed WP can achieve?

Your intention - scale spin off attack speed

My rebuttal - you think a weapon with 96 attack speed, falcon fist gloves with up to 27% attack speed + slammed 30% attack speed adding 57 move then boots that add 10% 10% and 30% + .2 per melee void OR 70 with max rolls on army of flesh and a t7 roll - so lets do the maths real quick - I won’t include perma haste from SW or movement from rings.

96 + 57 + 70 boots, gloves, weapon plus 30 from the tree 253ms then rings that have up to 8 commonly used, nihilis or evo’s end adding move move speed… yeah ok your idea sounds fantastic.

  • Back on topic, your idea seems insane.

Buddy if your going to go at me make sure your using correct info and actually read all my comments.

I said scale with move speed not scale with move speed and attack speed. So your whole math including the attack speed on two hand and gloves and then add in move speed has nothing to do with my post.

Additionally, if you read other comments I talked about balancing if too strong by not only removing stun immunity but also adding a extra chance to get stunned debuff if you swap to a movement speed to APS based on movement speed.

Btw what previous post makes u think I don’t know what I’m talking about. If you want to make it personal because I said something you didn’t like. At least link what you think backs up your statement.

P.S. this has no indication of if your boy is your character or your speech habit way of referring to a said unknown 3rd party.

@Donzpie at this point it doesn’t even seem like you read the post at all.

“Scaling attack speed to movement speed”