More surviving for a Mage with a low-health mechanic. “Ward” will take 25% of the current endurance percent, or no more than 15% of Endurance percent. Perfect with “Exsanguinous” unique body armor.
Maybe there was a reason to do not this, but its a good idea for surviving to the characters who use this “ward” mechanic.
P.S. Sry for my english.